69 lines
2.1 KiB
C#
69 lines
2.1 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class ButtonTooltipLogic : ChromeLogic
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{
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[ObjectCreator.UseCtor]
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public ButtonTooltipLogic(Widget widget, ButtonWidget button)
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{
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var label = widget.Get<LabelWidget>("LABEL");
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var font = Game.Renderer.Fonts[label.Font];
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var text = button.GetTooltipText();
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var labelWidth = font.Measure(text).X;
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var key = button.Key.GetValue();
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label.GetText = () => text;
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label.Bounds.Width = labelWidth;
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widget.Bounds.Width = 2 * label.Bounds.X + labelWidth;
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if (key.IsValid())
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{
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var hotkey = widget.Get<LabelWidget>("HOTKEY");
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hotkey.Visible = true;
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var hotkeyLabel = $"({key.DisplayString()})";
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hotkey.GetText = () => hotkeyLabel;
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hotkey.Bounds.X = labelWidth + 2 * label.Bounds.X;
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widget.Bounds.Width = hotkey.Bounds.X + label.Bounds.X + font.Measure(hotkeyLabel).X;
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}
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var desc = button.GetTooltipDesc();
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if (!string.IsNullOrEmpty(desc))
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{
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var descTemplate = widget.Get<LabelWidget>("DESC");
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widget.RemoveChild(descTemplate);
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var descFont = Game.Renderer.Fonts[descTemplate.Font];
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var descWidth = 0;
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var descOffset = descTemplate.Bounds.Y;
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foreach (var line in desc.Split('\n', StringSplitOptions.None))
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{
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descWidth = Math.Max(descWidth, descFont.Measure(line).X);
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var lineLabel = (LabelWidget)descTemplate.Clone();
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lineLabel.GetText = () => line;
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lineLabel.Bounds.Y = descOffset;
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widget.AddChild(lineLabel);
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descOffset += descTemplate.Bounds.Height;
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}
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widget.Bounds.Width = Math.Max(widget.Bounds.Width, descTemplate.Bounds.X * 2 + descWidth);
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widget.Bounds.Height += descOffset - descTemplate.Bounds.Y + descTemplate.Bounds.X;
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}
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}
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}
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}
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