Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/MainMenuButtonsLogic.cs
2011-10-21 18:16:07 +13:00

66 lines
2.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class MainMenuButtonsLogic
{
[ObjectCreator.UseCtor]
public MainMenuButtonsLogic(Widget widget)
{
Game.modData.WidgetLoader.LoadWidget( new WidgetArgs(), Widget.RootWidget, "PERF_BG" );
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_JOIN").OnClick = () => Widget.OpenWindow("JOINSERVER_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_CREATE").OnClick = () => Widget.OpenWindow("CREATESERVER_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () => Widget.OpenWindow("SETTINGS_MENU");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_MUSIC").OnClick = () => Widget.OpenWindow("MUSIC_MENU");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_REPLAY_VIEWER").OnClick = () => Widget.OpenWindow("REPLAYBROWSER_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_QUIT").OnClick = () => Game.Exit();
DisplayModSelector();
}
public static void DisplayModSelector()
{
var selector = Game.modData.WidgetLoader.LoadWidget( new WidgetArgs(), Widget.RootWidget, "QUICKMODSWITCHER" );
var switcher = selector.GetWidget<DropDownButtonWidget>("SWITCHER");
switcher.OnMouseDown = _ => ShowModsDropDown(switcher);
switcher.GetText = WidgetUtils.ActiveModTitle;
selector.GetWidget<LabelWidget>("VERSION").GetText = WidgetUtils.ActiveModVersion;
}
static void LoadMod(string mod)
{
var mods = Mod.AllMods[mod].WithPrerequisites();
if (Game.CurrentMods.Keys.ToArray().SymmetricDifference(mods.ToArray()).Any())
Game.RunAfterTick(() => Game.InitializeWithMods(mods.ToArray()));
}
static void ShowModsDropDown(DropDownButtonWidget dropdown)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (m, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => m == Game.CurrentMods.Keys.First(),
() => LoadMod(m));
item.GetWidget<LabelWidget>("LABEL").GetText = () => Mod.AllMods[m].Title;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, Mod.AllMods.Keys.ToList(), setupItem);
}
}
}