24 lines
533 B
C#
24 lines
533 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits
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{
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/* used for tesla */
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class RenderBuildingCharge : RenderBuilding, INotifyAttack
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{
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public RenderBuildingCharge(Actor self)
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: base(self)
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{
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}
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public void Attacking(Actor self)
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{
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var prefix = self.GetDamageState() == DamageState.Half ? "damaged-" : "";
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Sound.Play("tslachg2.aud");
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anim.PlayThen(prefix + "active", () => anim.PlayRepeating(prefix + "idle"));
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}
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}
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}
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