Files
OpenRA/OpenRA.Mods.Common/Effects/FlashTarget.cs
Paul Chote 0901a7d9de Simplify FlashTarget.
Now defined in terms of a flash count, interval, and delay.
Broken FlashDuration parameter removed from Demolition.
2018-11-03 15:09:14 +01:00

62 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Effects
{
public class FlashTarget : IEffect
{
readonly Actor target;
readonly Player player;
readonly int count;
readonly int interval;
int tick;
public FlashTarget(Actor target, Player asPlayer = null, int count = 2, int interval = 2, int delay = 0)
{
this.target = target;
player = asPlayer;
this.count = count;
this.interval = interval;
tick = -delay;
target.World.RemoveAll(effect =>
{
var flashTarget = effect as FlashTarget;
return flashTarget != null && flashTarget.target == target;
});
}
public void Tick(World world)
{
if (++tick >= count * interval || !target.IsInWorld)
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (target.IsInWorld && tick >= 0 && tick % interval == 0)
{
var palette = wr.Palette(player == null ? "highlight" : "highlight" + player.InternalName);
return target.Render(wr)
.Where(r => !r.IsDecoration)
.Select(r => r.WithPalette(palette));
}
return SpriteRenderable.None;
}
}
}