29 lines
894 B
C#
29 lines
894 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRa.Game.Graphics;
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using System.IO;
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namespace OpenRa.Game
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{
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class Cursor
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{
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CursorSequence sequence;
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Cursor(string cursor)
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{
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sequence = SequenceProvider.GetCursorSequence(cursor);
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}
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public Sprite GetSprite(int frame) { return sequence.GetSprite(frame); }
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public int2 GetHotspot() { return sequence.Hotspot; }
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public static Cursor Default { get { return new Cursor("default"); } }
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public static Cursor Move { get { return new Cursor("move"); } }
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public static Cursor Select { get { return new Cursor("select"); } }
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public static Cursor MoveBlocked { get { return new Cursor("move-blocked"); } }
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public static Cursor Attack { get { return new Cursor("attack"); } }
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public static Cursor Deploy { get { return new Cursor("deploy"); } }
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}
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}
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