Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c1d9665b3d8915825ec79b3be7f9d162af5a8e61
OpenRA/OpenRA.Game/Traits/Player
History
RoosterDragon c37a691c33 Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
..
DeveloperMode.cs
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
FixedColorPalette.cs
Changed HardwarePalette.ApplyModifiers to be more efficient.
2014-06-28 01:11:48 +01:00
FrozenActorLayer.cs
Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
PlayerColorPalette.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
PlayerHighlightPalette.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
PlayerResources.cs
rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00
Powered by Gitea Version: 1.25.1 Page: 264ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API