Files
OpenRA/OpenRA.Game/Traits/Turreted.cs
2010-07-18 16:48:21 +12:00

39 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.Traits
{
class TurretedInfo : ITraitInfo
{
public readonly int ROT = 255;
public readonly int InitialFacing = 128;
public object Create(ActorInitializer init) { return new Turreted(init.self); }
}
public class Turreted : ITick
{
[Sync]
public int turretFacing = 0;
public int? desiredFacing;
public Turreted(Actor self)
{
turretFacing = self.Info.Traits.Get<TurretedInfo>().InitialFacing;
}
public void Tick( Actor self )
{
var df = desiredFacing ?? ( self.traits.Contains<Unit>() ? self.traits.Get<Unit>().Facing : turretFacing );
Util.TickFacing(ref turretFacing, df, self.Info.Traits.Get<TurretedInfo>().ROT);
}
}
}