44 lines
1.2 KiB
C#
Executable File
44 lines
1.2 KiB
C#
Executable File
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA
|
|
{
|
|
class AntiAirInfo : ITraitInfo
|
|
{
|
|
public readonly float Badness = 1000f;
|
|
public object Create( ActorInitializer init ) { return new AntiAir( init.self ); }
|
|
}
|
|
|
|
class AntiAir : IProvideHazard
|
|
{
|
|
public AntiAir(Actor self)
|
|
{
|
|
self.World.WorldActor.traits.Get<HazardLayer>().Add( self, this );
|
|
}
|
|
|
|
public IEnumerable<HazardLayer.Hazard> HazardCells(Actor self)
|
|
{
|
|
var info = self.Info.Traits.Get<AntiAirInfo>();
|
|
return self.World.FindTilesInCircle(self.Location, (int)self.GetPrimaryWeapon().Range).Select(
|
|
t => new HazardLayer.Hazard(){location = t, type = "antiair", intensity = info.Badness});
|
|
}
|
|
}
|
|
|
|
class AvoidsAAInfo : TraitInfo<AvoidsAA> {}
|
|
class AvoidsAA : IAvoidHazard
|
|
{
|
|
public string Type { get { return "antiair"; } }
|
|
}
|
|
}
|