Files
OpenRA/mods/cnc/minimal.ini
2010-03-04 08:43:31 +13:00

99 lines
1.9 KiB
INI

; The bare minimum rules required for the game to run
; The linecount of this file should reduce to zero as we port things to traits
[General]
ConditionRed=25% ; when damaged to this percentage, health bar turns red
ConditionYellow=50% ; when damaged to this percentage, health bar turns yellow
RefundPercent=50% ; percent of original cost to refund when building/unit is sold
RepairRate=.016 ; minutes between applying repair step
URepairPercent=20% ; [units only] percent cost to fully repair as ratio of full cost
URepairStep=10 ; [units only] hit points to heal per repair 'tick' for units
BuildSpeed=.1 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
LowPowerSlowdown=3 ; slowdown factor for low power
GapRegenInterval=.1 ; gap generators will regenerate their shroud at this time interval
SubmergeDelay=.02 ; forced delay that subs will remain on surface before allowing to submerge
; ******* Land Characteristics *******
; clear grassy terrain
[Clear]
Foot=90%
Track=80%
Wheel=60%
Float=0%
Buildable=yes
; rocky terrain
[Rough]
Foot=80%
Track=70%
Wheel=40%
Float=0%
Buildable=no
; roads
[Road]
Foot=100%
Track=100%
Wheel=100%
Float=0%
Buildable=yes
; open water
[Water]
Foot=0%
Track=0%
Wheel=0%
Float=100%
Buildable=no
; cliffs
[Rock]
Foot=0%
Track=0%
Wheel=0%
Float=0%
Buildable=no
; walls and other man made obstacles
[Wall]
Foot=0%
Track=0%
Wheel=0%
Float=0%
Buildable=no
; ore (Tiberium)
[Ore]
Foot=90%
Track=70%
Wheel=50%
Float=0%
Buildable=no
; sandy beach
[Beach]
Foot=80%
Track=70%
Wheel=40%
Float=0%
Buildable=no
; craggy riverbed
[River]
Foot=0%
Track=0%
Wheel=0%
Float=0%
Buildable=no
; special tile for bridge hacks
[Special]
Foot=100%
Track=100%
Wheel=100%
Float=100%
Buildable=no