552 lines
10 KiB
YAML
552 lines
10 KiB
YAML
Player:
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TechTree:
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ClassicProductionQueue@Building:
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Type: Building
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BuildSpeed: .4
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: BuildingReady
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BlockedAudio: NoRoom
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ClassicProductionQueue@Infantry:
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Type: Infantry
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BuildSpeed: .5
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LowPowerSlowdown: 3
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BlockedAudio: NoRoom
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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BuildSpeed: .5
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LowPowerSlowdown: 3
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QueuedAudio: Building
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BlockedAudio: NoRoom
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ClassicProductionQueue@Armor:
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Type: Armor
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BuildSpeed: .4
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LowPowerSlowdown: 3
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QueuedAudio: Building
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BlockedAudio: NoRoom
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ClassicProductionQueue@Starport:
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Type: Starport
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BuildSpeed: .8
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LowPowerSlowdown: 2
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BlockedAudio: NoRoom
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QueuedAudio: OrderPlaced
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ReadyAudio:
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ClassicProductionQueue@Aircraft:
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Type: Aircraft
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BuildSpeed: .4
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LowPowerSlowdown: 3
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QueuedAudio: Building
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BlockedAudio: NoRoom
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PlaceBuilding:
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SupportPowerManager:
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ConquestVictoryConditions:
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PowerManager:
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AdviceInterval: 650
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AllyRepair:
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PlayerResources:
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InitialCash: 5000
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AdviceInterval: 650
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ActorGroupProxy:
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DeveloperMode:
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HackyAI@Omnius:
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Name:Omnius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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Power: pwra,pwrh,pwro
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VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
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Silo: siloa, siloh, siloo
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UnitsCommonNames:
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Mcv: mcva,mcvh,mcvo
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BuildingLimits:
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refa: 4
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refh: 4
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refo: 4
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barra: 1
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barrh: 1
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barro: 1
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lighta: 1
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lighth: 1
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lighto: 1
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heavya: 1
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heavyh: 1
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heavyo: 1
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researcha: 1
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researchh: 1
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researcho: 1
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repaira: 1
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repairh: 1
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repairo: 1
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radara: 1
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radaro: 1
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radarh: 1
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hightecha: 1
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hightechh: 1
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hightecho: 1
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palacea: 1
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palaceh: 1
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palaceo: 1
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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starporta: 0.1%
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starporth: 0.1%
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starporto: 0.1%
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research: 0.1%
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guntower: 7%
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rockettower: 7%
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powra: 30%
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powrh: 30%
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powro: 30%
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UnitsToBuild:
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rifle: 6%
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bazooka: 5%
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medic: 1%
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fremen: 0.5%
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sardaukar: 1.5%
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harvester: 0.1%
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trikea.starport: 5%
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#trikeh.starport: 5%
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#trikeo.starport: 5%
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quad.starport: 7.5%
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siegetank.starport: 5%
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missiletank.starport: 7.5%
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combata.starport: 15%
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combath.starport: 15%
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combato.starport: 15%
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sonictank: 10%
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devast: 10%
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deviatortank: 7.5%
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trikea: 10%
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#trikeh: 10%
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trikeo: 10%
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quad: 15%
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siegetank: 10%
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missiletank: 15%
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combata: 100%
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combath: 100%
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combato: 100%
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SquadSize: 8
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HackyAI@Vidius:
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Name:Vidious
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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starporta: 0.1%
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starporth: 0.1%
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starporto: 0.1%
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palacea: 0.1%
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palaceh: 0.1%
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palaceo: 0.1%
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guntower: 5%
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rockettower: 10%
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powra: 32%
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powrh: 32%
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powro: 32%
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UnitsToBuild:
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rifle: 2%
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bazooka: 2%
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medic: 0.5%
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fremen: 0.25%
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sardaukar: 1%
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harvester: 0.1%
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trikea.starport: 7.5%
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#trikeh.starport: 7.5%
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#trikeo.starport: 7.5%
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quad.starport: 12.5%
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siegetank.starport: 5%
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missiletank.starport: 7.5%
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combata.starport: 15%
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combath.starport: 15%
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combato.starport: 15%
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sonictank: 10%
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devast: 10%
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deviatortank: 7.5%
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trikea: 15%
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#trikeh: 15%
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trikeo: 15%
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quad: 25%
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siegetank: 10%
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missiletank: 15%
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combata: 100%
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combath: 100%
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combato: 100%
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SquadSize: 6
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HackyAI@Gladius:
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Name:Gladius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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research: 0.1%
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palacea: 0.1%
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palaceh: 0.1%
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palaceo: 0.1%
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guntower: 10%
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rockettower: 5%
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powra: 30%
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powrh: 30%
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powro: 30%
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UnitsToBuild:
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rifle: 15%
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bazooka: 13%
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medic: 2%
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fremen: 1%
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sardaukar: 3%
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harvester: 0.1%
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trikea.starport: 5%
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#trikeh.starport: 5%
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#trikeo.starport: 5%
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quad.starport: 7.5%
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siegetank.starport: 5%
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missiletank.starport: 7.5%
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combata.starport: 15%
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combath.starport: 15%
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combato.starport: 15%
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sonictank: 10%
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devast: 10%
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deviatortank: 7.5%
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trikea: 10%
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#trikeh: 10%
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trikeo: 10%
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quad: 15%
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siegetank: 10%
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missiletank: 15%
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combata: 100%
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combath: 100%
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combato: 100%
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SquadSize: 10
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PlayerColorPalette:
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BasePalette: d2k
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RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
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BaseAttackNotifier:
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Shroud:
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HarvesterAttackNotifier:
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World:
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OpenWidgetAtGameStart:
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Widget: INGAME_ROOT
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ObserverWidget: OBSERVER_ROOT
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ScreenShaker:
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NukePaletteEffect:
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BuildingInfluence:
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ChooseBuildTabOnSelect:
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CrateSpawner:
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Minimum: 1
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Maximum: 3
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SpawnInterval: 120
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WaterChance: 0
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ValidGround: Sand, Dune, Rock
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PaletteFromCurrentTileset:
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Name: terrain
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ShadowIndex: 1
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PaletteFromFile@d2k:
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Name: d2k
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Filename: d2k.pal
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ShadowIndex: 1
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PaletteFromFile@chrome:
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Name: chrome
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Filename: d2k.pal
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ShadowIndex: 3
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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ShadowIndex: 4
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PaletteFromFile@colorpicker:
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Name: colorpicker
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Filename: d2k.pal
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ShadowIndex: 4
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AllowModifiers: false
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@cloak:
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Name: cloak
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R: 0
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromRGBA@invuln:
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Name: invuln
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R: 128
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G: 0
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B: 0
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A: 128
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PaletteFromRGBA@disabled:
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Name: disabled
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R: 0
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G: 0
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B: 0
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A: 180
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ShroudPalette:
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FogPalette:
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Country@Atreides:
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Name: Atreides
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Race: atreides
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Country@Harkonnen:
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Name: Harkonnen
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Race: harkonnen
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Country@Ordos:
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Name: Ordos
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Race: ordos
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BibLayer:
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BibTypes: bib3x, bib2x
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BibWidths: 3, 2
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@spice:
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ResourceType: 1
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Palette: d2k
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TerrainType: Spice
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SpriteNames: spice1
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ValuePerUnit: 50
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Name: Spice
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PipColor: green
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AllowedTerrainTypes: Sand
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AllowUnderActors: false
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SmudgeLayer@rock:
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Type:RockCrater
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Types:rockcrater1,rockcrater2
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Depths:15,15
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SmudgeLayer@sand:
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Type:SandCrater
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Types:sandcrater1,sandcrater2
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Depths:15,15
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SpawnMapActors:
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CreateMPPlayers:
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MPStartLocations:
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SpawnMPUnits@atreides:
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InitialUnit: mcva
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Faction: atreides
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SpawnMPUnits@harkonnen:
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InitialUnit: mcvh
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Faction: harkonnen
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SpawnMPUnits@ordos:
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InitialUnit: mcvo
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Faction: ordos
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SpatialBins:
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BinSize: 4
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Fog:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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CRATE:
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Tooltip:
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Name: Crate
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Crate:
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Lifetime: 120
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TerrainTypes: Sand, Dune, Rock
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GiveCashCrateAction@1:
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Amount: 1000
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SelectionShares: 40
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UseCashTick: yes
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GiveCashCrateAction@2:
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Amount: 2000
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SelectionShares: 15
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UseCashTick: yes
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GiveCashCrateAction@3:
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Amount: 5000
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SelectionShares: 5
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UseCashTick: yes
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LevelUpCrateAction:
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SelectionShares: 40
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ExplodeCrateAction@boom:
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Weapon: CrateExplosion
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SelectionShares: 10
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ExplodeCrateAction@nuke:
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Weapon: CrateNuke
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SelectionShares: 5
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HideMapCrateAction:
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SelectionShares: 3
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Effect: hide-map
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RevealMapCrateAction:
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SelectionShares: 2
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Effect: reveal-map
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GiveMcvCrateAction@Atreides:
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SelectionShares: 3
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NoBaseSelectionShares: 9001
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Unit: mcva
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GiveMcvCrateAction@Harkonnen:
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SelectionShares: 3
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NoBaseSelectionShares: 9001
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Unit: mcvh
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GiveMcvCrateAction@Ordos:
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SelectionShares: 3
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NoBaseSelectionShares: 9001
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Unit: mcvo
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GiveUnitCrateAction@TrikeA:
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SelectionShares: 13#8
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Unit: trikea
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#GiveUnitCrateAction@TrikeH:
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# SelectionShares: 6
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# Unit: trikeh
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GiveUnitCrateAction@Quad:
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SelectionShares: 18
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Unit: quad
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GiveUnitCrateAction@TrikeO:
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SelectionShares: 5
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Unit: trikeo
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GiveUnitCrateAction@SiegeTank:
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SelectionShares: 18
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Unit: siegetank
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 12
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Unit: missiletank
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GiveUnitCrateAction@CombatA:
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SelectionShares: 6
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Unit: combata
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GiveUnitCrateAction@CombatH:
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SelectionShares: 6
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Unit: combath
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GiveUnitCrateAction@CombatO:
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SelectionShares: 6
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Unit: combato
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GiveUnitCrateAction@Fremen:
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SelectionShares: 4
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Unit: fremen
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GiveUnitCrateAction@Sardaukar:
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SelectionShares: 6
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Unit: sardaukar
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GiveUnitCrateAction@Saboteur:
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SelectionShares: 2
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Unit: saboteur
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GiveUnitCrateAction@SonicTank:
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SelectionShares: 3
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Unit: sonictank
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GiveUnitCrateAction@Devast:
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SelectionShares: 4
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Unit: devast
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GiveUnitCrateAction@deviatortank:
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SelectionShares: 2
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Unit: deviatortank
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RenderSimple:
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BelowUnits:
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ProximityCaptor:
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Types:Crate
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Passenger:
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mpspawn:
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Waypoint:
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RenderEditorOnly:
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waypoint:
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Waypoint:
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RenderEditorOnly:
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SPICEBLOOM:
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RenderBuilding:
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Building:
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Footprint: x
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Dimensions: 1,1
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AppearsOnRadar:
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EditorAppearance:
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RelativeToTopLeft: yes
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ProximityCaptor:
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Types:Tree
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BelowUnits:
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Tooltip:
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Name: Spice Bloom
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SeedsResource:
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ResourceType: Spice
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Interval: 175
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RadarColorFromTerrain:
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Terrain: Spice
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#SANDWORM:
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# Buildable:
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# Owner: Creep
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# Valued:
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# Cost: 1000
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# Tooltip:
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# Name: Sandworm
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# Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
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# Icon: wormjaw
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# Health:
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# HP: 10000
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# Radius: 3
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# Armor:
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# Type: None
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# Mobile:
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# Speed: 5
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# TerrainSpeeds:
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# Sand: 100
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# Dune: 100
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# Spice: 100
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# TargetableUnit:
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# TargetTypes: Ground
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# AutoTarget:
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# AttackMove:
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# JustMove: true
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# AttackWander:
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# Armament:
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# Weapon: WormJaw
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# AttackLeap:
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# CanAttackGround: no
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# RenderInfantry:
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# BelowUnits:
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# GivesExperience:
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# GivesBounty:
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# DrawLineToTarget: |