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c4c4d6cd0008b95343cdec161a1cf5e20c5f637a
OpenRA/OpenRa.Game/GameRules
History
Bob 87e5141600 TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :)
2009-12-16 14:29:57 +13:00
..
ActorInfo.cs
renamed Actor.unitInfo to "Info"; other minor changes
2009-12-05 19:12:29 +13:00
FieldLoader.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
Footprint.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
GeneralInfo.cs
low power slowdown
2009-12-08 20:56:15 +13:00
InfoLoader.cs
Rules.Categories
2009-10-30 05:43:21 +13:00
ProjectileInfo.cs
prevent inappropriate weapons from being used
2009-12-06 21:40:06 +13:00
Rules.cs
added VoiceInfo stuff
2009-12-05 15:17:22 +13:00
TechTree.cs
renamed Actor.unitInfo to "Info"; other minor changes
2009-12-05 19:12:29 +13:00
UnitInfo.cs
allows delaying of fire action
2009-12-13 12:48:04 +13:00
VoiceInfo.cs
it works
2009-12-05 15:34:53 +13:00
WarheadInfo.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
WeaponInfo.cs
TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :)
2009-12-16 14:29:57 +13:00
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