Files
OpenRA/OpenRA.Mods.Cnc/CncLoadScreen.cs
Paul Chote de4a7cecf0 Rework multi-resolution sprite handling:
- Sprite.Bounds now refers to rectangles in the source image.
  Use this when copying pixels, etc.
- Sprite.Size now refers to sizes in effective pixel coordinates.
  Use this when rendering.
- Sheet.DPIScale has been removed.
- "Density" term is introduced to refer to the number of artwork
  pixels per effective pixel.
2020-02-26 23:47:15 +01:00

124 lines
3.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Mods.Common.LoadScreens;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Primitives;
namespace OpenRA.Mods.Cnc
{
public sealed class CncLoadScreen : SheetLoadScreen
{
int loadTick;
Sprite nodLogo, gdiLogo, evaLogo, brightBlock, dimBlock;
Sprite[] border;
float2 nodPos, gdiPos, evaPos;
Rectangle bounds;
SpriteFont loadingFont, versionFont;
string loadingText, versionText;
float2 loadingPos, versionPos;
Sheet lastSheet;
int lastDensity;
Size lastResolution;
IReadOnlyDictionary<string, SpriteFont> lastFonts;
public override void Init(ModData modData, Dictionary<string, string> info)
{
base.Init(modData, info);
versionText = modData.Manifest.Metadata.Version;
}
public override void DisplayInner(Renderer r, Sheet s, int density)
{
if (s != lastSheet || density != lastDensity)
{
lastSheet = s;
lastDensity = density;
border = new[]
{
CreateSprite(s, density, new Rectangle(129, 129, 32, 32)),
CreateSprite(s, density, new Rectangle(161, 129, 62, 32)),
CreateSprite(s, density, new Rectangle(223, 129, 32, 32)),
CreateSprite(s, density, new Rectangle(129, 161, 32, 62)),
null,
CreateSprite(s, density, new Rectangle(223, 161, 32, 62)),
CreateSprite(s, density, new Rectangle(129, 223, 32, 32)),
CreateSprite(s, density, new Rectangle(161, 223, 62, 32)),
CreateSprite(s, density, new Rectangle(223, 223, 32, 32))
};
nodLogo = CreateSprite(s, density, new Rectangle(0, 256, 256, 256));
gdiLogo = CreateSprite(s, density, new Rectangle(256, 256, 256, 256));
evaLogo = CreateSprite(s, density, new Rectangle(769, 320, 128, 64));
brightBlock = CreateSprite(s, density, new Rectangle(777, 385, 16, 35));
dimBlock = CreateSprite(s, density, new Rectangle(794, 385, 16, 35));
}
if (r.Resolution != lastResolution)
{
lastResolution = r.Resolution;
bounds = new Rectangle(0, 0, lastResolution.Width, lastResolution.Height);
nodPos = new float2(bounds.Width / 2 - 384, bounds.Height / 2 - 128);
gdiPos = new float2(bounds.Width / 2 + 128, bounds.Height / 2 - 128);
evaPos = new float2(bounds.Width - 43 - 128, 43);
}
var barY = bounds.Height - 78;
// The fonts dictionary may change when switching between the mod and content installer
if (r.Fonts != lastFonts)
{
lastFonts = r.Fonts;
loadingFont = lastFonts["BigBold"];
loadingText = Info["Text"];
loadingPos = new float2((bounds.Width - loadingFont.Measure(loadingText).X) / 2, barY);
versionFont = lastFonts["Regular"];
var versionSize = versionFont.Measure(versionText);
versionPos = new float2(bounds.Width - 107 - versionSize.X / 2, 115 - versionSize.Y / 2);
}
loadTick = ++loadTick % 8;
r.RgbaSpriteRenderer.DrawSprite(gdiLogo, gdiPos);
r.RgbaSpriteRenderer.DrawSprite(nodLogo, nodPos);
r.RgbaSpriteRenderer.DrawSprite(evaLogo, evaPos);
WidgetUtils.DrawPanel(bounds, border);
if (loadingFont != null)
loadingFont.DrawText(loadingText, loadingPos, Color.Gray);
if (versionFont != null)
versionFont.DrawTextWithContrast(versionText, versionPos, Color.White, Color.Black, 2);
for (var i = 0; i <= 8; i++)
{
var block = loadTick == i ? brightBlock : dimBlock;
r.RgbaSpriteRenderer.DrawSprite(block,
new float2(bounds.Width / 2 - 114 - i * 32, barY));
r.RgbaSpriteRenderer.DrawSprite(block,
new float2(bounds.Width / 2 + 114 + i * 32 - 16, barY));
}
}
}
}