Files
OpenRA/OpenRA.Mods.Common/Traits/World/JumpjetLocomotor.cs

39 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Used by Mobile. Required for jumpjet actors. Attach these to the world actor. You can have multiple variants by adding @suffixes.")]
public class JumpjetLocomotorInfo : LocomotorInfo
{
[Desc("Pathfinding cost for taking off or landing.")]
public readonly int JumpjetTransitionCost = 0;
[Desc("The terrain types that this actor can transition on. Leave empty to allow any.")]
public readonly HashSet<string> JumpjetTransitionTerrainTypes = new HashSet<string>();
[Desc("Can this actor transition on slopes?")]
public readonly bool JumpjetTransitionOnRamps = true;
public override bool DisableDomainPassabilityCheck { get { return true; } }
public override object Create(ActorInitializer init) { return new JumpjetLocomotor(init.Self, this); }
}
public class JumpjetLocomotor : Locomotor
{
public JumpjetLocomotor(Actor self, JumpjetLocomotorInfo info)
: base(self, info) { }
}
}