65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.FileSystem
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{
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public class ContentInstallerFileSystemLoader : IFileSystemLoader, IFileSystemExternalContent
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{
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[FieldLoader.Require]
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public readonly string ContentInstallerMod = null;
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[FieldLoader.Require]
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public readonly Dictionary<string, string> Packages = null;
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public readonly Dictionary<string, string> ContentPackages = null;
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public readonly Dictionary<string, string> ContentFiles = null;
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bool contentAvailable = true;
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public void Mount(OpenRA.FileSystem.FileSystem fileSystem, ObjectCreator objectCreator)
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{
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foreach (var kv in Packages)
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fileSystem.Mount(kv.Key, kv.Value);
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if (ContentPackages != null)
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{
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foreach (var kv in ContentPackages)
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{
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try
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{
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fileSystem.Mount(kv.Key, kv.Value);
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}
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catch
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{
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contentAvailable = false;
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}
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}
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}
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if (ContentFiles != null)
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foreach (var kv in ContentFiles)
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if (!fileSystem.Exists(kv.Key))
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contentAvailable = false;
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}
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bool IFileSystemExternalContent.InstallContentIfRequired(ModData modData)
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{
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if (!contentAvailable)
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Game.InitializeMod(ContentInstallerMod, new Arguments());
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return !contentAvailable;
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}
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}
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}
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