Files
OpenRA/OpenRA.Mods.Common/Graphics/EditorSelectionAnnotationRenderable.cs
2024-01-24 10:11:39 +02:00

85 lines
2.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
/// <summary>
/// Render the current editor area selection or paste region.
/// </summary>
public class EditorSelectionAnnotationRenderable : IRenderable, IFinalizedRenderable
{
readonly Color color;
readonly CellRegion bounds;
readonly int2 altPixelOffset;
readonly CPos? offset;
public EditorSelectionAnnotationRenderable(CellRegion bounds, Color color, int2 altPixelOffset, CPos? offset)
{
this.bounds = bounds;
this.color = color;
this.altPixelOffset = altPixelOffset;
this.offset = offset;
}
public WPos Pos => WPos.Zero;
public int ZOffset => 0;
public bool IsDecoration => true;
public IRenderable WithZOffset(int newOffset) { return this; }
public IRenderable OffsetBy(in WVec vec) { return new EditorSelectionAnnotationRenderable(bounds, color, new int2(vec.X, vec.Y), offset); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
if (bounds == null)
return;
const int Width = 1;
var map = wr.World.Map;
var originalWPos = map.CenterOfCell(bounds.TopLeft);
var wposOffset = offset.HasValue ? map.CenterOfCell(offset.Value) - originalWPos : WVec.Zero;
foreach (var cellPos in bounds.CellCoords)
{
var uv = cellPos.ToMPos(map);
if (!map.Height.Contains(uv))
continue;
var ramp = map.Grid.Ramps[map.Ramp[uv]];
var pos = map.CenterOfCell(cellPos) - new WVec(0, 0, ramp.CenterHeightOffset);
foreach (var p in ramp.Polygons)
{
for (var i = 0; i < p.Length; i++)
{
var j = (i + 1) % p.Length;
var start = pos + p[i];
var end = pos + p[j];
Game.Renderer.RgbaColorRenderer.DrawLine(
wr.Viewport.WorldToViewPx(wr.ScreenPosition(start + wposOffset)) + altPixelOffset,
wr.Viewport.WorldToViewPx(wr.Screen3DPosition(end + wposOffset)) + altPixelOffset,
Width, color, color);
}
}
}
}
public void RenderDebugGeometry(WorldRenderer wr) { }
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
}
}