Files
OpenRA/mods/cnc/sequences/structures.yaml
2013-06-20 18:28:33 +12:00

407 lines
4.4 KiB
YAML

fact:
build:
Start: 4
Length: 20
Tick: 100
idle:
Start: 0
Length: 4
Tick: 100
damaged-idle:
Start: 24
Length: 4
Tick: 100
damaged-build:
Start: 28
Length: 20
Tick: 100
dead:
Start: 48
make: factmake
Start: 0
Length: *
Tick: 80
nuke:
idle:
Start: 0
Length: 4
Tick: 1000
damaged-idle:
Start: 4
Length: 4
Tick: 1000
dead:
Start: 8
Tick: 1000
make: nukemake
Start: 0
Length: *
Tick: 80
proc:
idle:
Start: 0
Length: 6
Tick: 120
damaged-idle:
Start: 30
Length: 6
Tick: 120
dead:
Start: 60
make: procmake
Start: 0
Length: *
Tick: 80
resources: proctwr
Start: 0
Length: 6
Offset: -32,-21
damaged-resources: proctwr
Start: 6
Length: 6
Offset: -32,-21
silo:
idle:
Start: 0
Length: 5
damaged-idle:
Start: 5
Length: 5
dead:
Start: 10
make: silomake
Start: 0
Length: *
Tick: 80
hand:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
Start: 2
make: handmake
Start: 0
Length: *
Tick: 80
pyle:
idle:
Start: 0
Length: 10
Tick: 100
damaged-idle:
Start: 10
Length: 10
Tick: 100
dead:
Start: 20
Tick: 100
make: pylemake
Start: 0
Length: *
Tick: 80
weap:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
Start: 2
build-top: weap2
Start: 0
Length: 10
damaged-build-top: weap2
Start: 10
Length: 10
idle-top: weap2
Start: 0
damaged-idle-top: weap2
Start: 4
make: weapmake
Start: 0
Length: *
Tick: 80
afld:
idle:
Start: 0
Tick: 120
active:
Start: 0
Length: 16
Tick: 120
damaged-idle:
Start: 16
Tick: 120
damaged-active:
Start: 16
Length: 16
Tick: 120
dead:
Start: 32
make: afldmake
Start: 0
Length: *
Tick: 80
hq:
idle:
Start: 0
Length: 16
Tick: 100
damaged-idle:
Start: 16
Length: 16
Tick: 100
dead:
Start: 32
make: hqmake
Start: 0
Length: *
Tick: 80
nuk2:
idle:
Start: 0
Length: 4
Tick: 1000
damaged-idle:
Start: 4
Length: 4
Tick: 1000
dead:
Start: 8
make: nuk2make
Start: 0
Length: *
Tick: 80
hpad:
idle:
Start: 0
damaged-idle:
Start: 7
active:
Start: 1
Length: 6
Tick: 100
damaged-active:
Start: 8
Length: 6
Tick: 100
dead:
Start: 14
make: hpadmake
Start: 0
Length: *
Tick: 80
fix:
idle:
Start: 0
damaged-idle:
Start: 7
active:
Start: 0
Length: 7
damaged-active:
Start: 7
Length: 7
dead:
Start: 14
make: fixmake
Start: 0
Length: 14
Tick: 60
eye:
idle:
Start: 0
Length: 16
Tick: 100
damaged-idle:
Start: 16
Length: 16
Tick: 100
dead:
Start: 32
make: eyemake
Start: 0
Length: *
Tick: 80
tmpl:
idle:
Start: 0
damaged-idle:
Start: 5
active:
Start: 0
Length: 5
damaged-active:
Start: 5
Length: 5
dead:
Start: 10
make: tmplmake
Start: 0
Length: *
Tick: 60
obli:
idle:
Start: 0
damaged-idle:
Start: 4
active:
Start: 0
Length: 4
damaged-active:
Start: 4
Length: 4
dead:
Start: 8
make: oblimake
Start: 0
Length: 13
Tick: 80
brik:
idle:
Start: 0
Length: 16
scratched-idle:
Start: 16
Length: 16
damaged-idle:
Start: 32
Length: 16
critical-idle:
Start: 48
Length: 16
sbag:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
Length: 16
cycl:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
Length: 16
critical-idle:
Start: 32
Length: 16
barb:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
Length: 16
wood:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
Length: 16
gun:
idle:
Start: 0
Facings: 32
recoil:
Start: 32
Facings: 32
damaged-idle:
Start: 64
Facings: 32
damaged-recoil:
Start: 96
Facings: 32
make: gunmake
Start: 0
Length: *
Tick: 80
sam:
closed-idle:
Start:0
opening:
Start: 1
Length: 16
Tick: 30
idle:
Start: 17
Facings: 32
closing:
Start: 50
Length: 14
Tick: 30
damaged-closed-idle:
Start:64
damaged-opening:
Start: 65
Length: 16
Tick: 30
damaged-idle:
Start: 81
Facings: 32
damaged-closing:
Start: 114
Length: 14
Tick: 30
dead:
Start: 128
make: sammake
Start: 0
Length: 20
Tick: 30
muzzle: samfire
Start: 0
Length: 18
Facings: 8
gtwr:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
Start: 2
make: gtwrmake
Start: 0
Length: *
Tick: 80
muzzle: minigun
Start: 0
Length: 6
Facings: 8
atwr:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
Start: 2
make: atwrmake
Start: 0
Length: *
Tick: 80