1768 lines
28 KiB
YAML
1768 lines
28 KiB
YAML
ABAN01:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^2x6Shape
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Tooltip:
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Name: WS Logging Company
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Building:
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Footprint: xx xx xx xx xx XX
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Dimensions: 2, 6
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Armor:
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Type: wood
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Health:
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HP: 60000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ThrowsShrapnel@SMALL:
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Pieces: 5, 9
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ThrowsShrapnel@LARGE:
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Pieces: 2, 4
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IsometricSelectable:
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Height: 72
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ABAN02:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^5x3Shape
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Tooltip:
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Name: Panullo Hacienda
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Building:
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Footprint: xxxxx xxxxx XXXxX
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Dimensions: 5, 3
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Armor:
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Type: heavy
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Health:
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HP: 60000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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|
ThrowsShrapnel@SMALL:
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Pieces: 5, 9
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ThrowsShrapnel@LARGE:
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Pieces: 2, 4
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IsometricSelectable:
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Height: 48
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ABAN03:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^2x5Shape
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Tooltip:
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Name: Abandoned Factory
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Building:
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Footprint: xx xx xx xx XX
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Dimensions: 2, 5
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Armor:
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Type: wood
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Health:
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HP: 50000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ThrowsShrapnel@SMALL:
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Pieces: 5, 9
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ThrowsShrapnel@LARGE:
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Pieces: 2, 4
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IsometricSelectable:
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Height: 48
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ABAN04:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^4x2Shape
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Tooltip:
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Name: City Hall
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Building:
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Footprint: xxxX xxxX
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Dimensions: 4, 2
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Armor:
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Type: heavy
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ThrowsShrapnel@SMALL:
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Pieces: 4, 7
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ThrowsShrapnel@LARGE:
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Pieces: 2, 3
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ABAN05:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^3x2Shape
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -1024
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BottomRight: 768, 1024
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Tooltip:
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Name: Hunting Lodge
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Building:
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Footprint: xxX xxX
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Dimensions: 3, 2
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Armor:
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Type: wood
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Health:
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HP: 50000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN06:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Local Inn & Lodging
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 50000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN07:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Church
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 35000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN08:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Abandoned Warehouse
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 50000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN09:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Tall's Residence
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 35000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN10:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Denzil's Last Chance Motel
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 50000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN11:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Miele Manor
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN12:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Kettler's Place
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN13:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Long's Home
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN14:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Local Store
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: heavy
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Health:
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HP: 30000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN15:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Adam's House
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: heavy
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN16:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Gas Station
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Building:
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Footprint: xx xX
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN17:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Gas Pumps
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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ABAN18:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Gas Station Sign
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 40000
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MapEditorData:
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ExcludeTilesets: TEMPERATE
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AMMOCRAT:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Ammo Crates
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: none
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Health:
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HP: 1
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RenderSprites:
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Palette: player
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BBOARD01:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Eat at Rade's Roadhouse
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BBOARD02:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Drink YEO-CA Cola!
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BBOARD03:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Hamburgers $.99
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BBOARD04:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Visit Scenic Las Vegas
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BBOARD05:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Rooms $29 a nite
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BBOARD06:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Kaspm's Tiberium Warhouse
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD07:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Alkaline's Battery Superstore
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD08:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Alex-gators petshop just ahead!
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD09:
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Inherits: ^CivBillboard
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Tooltip:
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Name: TacticX games rock!
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BBOARD10:
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Inherits: ^CivBillboard
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Tooltip:
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Name: WW Surf and Turf hits the spot!
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BBOARD11:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Only 11 miles to Zydeko's cafe!
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BBOARD12:
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Inherits: ^CivBillboard
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Tooltip:
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Name: No escape from Archer's Asylum!
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BBOARD13:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Stop in at Hewitt's hair salon
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BBOARD14:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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|
TargetableOffsets: -128,192,0, 128,-192,0
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|
Tooltip:
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Name: Billy Bob's Harvester school
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|
Building:
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Footprint: xx
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Dimensions: 2, 1
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BBOARD15:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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|
TargetableOffsets: -128,192,0, 128,-192,0
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|
Tooltip:
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Name: Pannullo's hacienda es bueno
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Building:
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Footprint: xx
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Dimensions: 2, 1
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BBOARD16:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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|
TargetableOffsets: -128,192,0, 128,-192,0
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|
Tooltip:
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Name: Join GDI: We save lives.
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Building:
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Footprint: xx
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Dimensions: 2, 1
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CA0001:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x3Shape
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Tooltip:
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Name: Rade's Roadhouse
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|
Building:
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|
Footprint: xxX xxX XXX
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|
Dimensions: 3, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 40000
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
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ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
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|
|
CA0002:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x3Shape
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Tooltip:
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Name: Sandberg and Son's
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|
Building:
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Footprint: xxX xxx Xxx
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|
Dimensions: 3, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 40000
|
|
ThrowsShrapnel@SMALL:
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Pieces: 5, 9
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|
ThrowsShrapnel@LARGE:
|
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Pieces: 2, 4
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|
|
CA0003:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Temp Housing
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Building:
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Footprint: xx xx
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|
Dimensions: 2, 2
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|
Armor:
|
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Type: light
|
|
Health:
|
|
HP: 30000
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|
|
|
CA0004:
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Inherits: ^CivBuilding
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|
Inherits@shape: ^2x2Shape
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|
Tooltip:
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Name: Waystation
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|
Building:
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|
Footprint: xx xX
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|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 30000
|
|
|
|
CA0005:
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Inherits: ^CivBuilding
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|
Inherits@shape: ^1x2Shape
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|
Tooltip:
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|
Name: Ferbie's 4 Sale
|
|
Building:
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|
Footprint: x x
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|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 30000
|
|
|
|
CA0006:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
Tooltip:
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|
Name: Deluxe Accomodations
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|
Building:
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|
Footprint: x x
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|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
|
|
CA0007:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
Tooltip:
|
|
Name: Field Generator
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 40000
|
|
|
|
CA0008:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x3Shape
|
|
Tooltip:
|
|
Name: Subterranean Dwelling
|
|
Building:
|
|
Footprint: xX xX xx
|
|
Dimensions: 2, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 40000
|
|
|
|
CA0009:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x3Shape
|
|
Tooltip:
|
|
Name: Subterranean Dwelling
|
|
Building:
|
|
Footprint: xX xx xX
|
|
Dimensions: 2, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 40000
|
|
|
|
CA0010:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Leary Traveller Inn
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
|
|
CA0011:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
Tooltip:
|
|
Name: Water Tank
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 20000
|
|
|
|
CA0012:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
Tooltip:
|
|
Name: Greenhouse
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 10000
|
|
IsometricSelectable:
|
|
Height: 36
|
|
|
|
CA0013:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Tooltip:
|
|
Name: Water Purifier
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0014:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Observation Tower
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0015:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Port-A-Shack
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 30000
|
|
|
|
CA0016:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Port-A-Shack Deluxe
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 30000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0017:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Energy Transformer
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0018:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, -512,-512,0
|
|
Tooltip:
|
|
Name: Solar Panel
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 20000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0019:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, -512,-512,0
|
|
Tooltip:
|
|
Name: Solar Panel
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 20000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0020:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, 512,512,0
|
|
Tooltip:
|
|
Name: Solar Panel
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 20000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CA0021:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x2Shape
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, 512,512,0
|
|
Tooltip:
|
|
Name: Solar Panel
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 20000
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CAARAY:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Civilian Array
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 40000
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@SATELLITE:
|
|
Sequence: idle-satellite
|
|
WithIdleOverlay@RADAR:
|
|
Sequence: idle-radar
|
|
WithIdleOverlay@SCANNER:
|
|
Sequence: idle-scanner
|
|
WithIdleOverlay@LIGHT:
|
|
Sequence: idle-light
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 7
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CAARMR:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x4Shape
|
|
Tooltip:
|
|
Name: Civilian Armory
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 80000
|
|
RenderSprites:
|
|
Palette: player
|
|
ProvidesPrerequisite:
|
|
Prerequisite: barracks.upgraded
|
|
CaptureManager:
|
|
Capturable:
|
|
Types: building
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 6, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
|
|
CACRSH01:
|
|
Inherits: ^Decoration
|
|
Tooltip:
|
|
Name: Crash Site
|
|
|
|
CACRSH02:
|
|
Inherits: CACRSH01
|
|
|
|
CACRSH03:
|
|
Inherits: CACRSH01
|
|
|
|
CACRSH04:
|
|
Inherits: CACRSH01
|
|
|
|
CACRSH05:
|
|
Inherits: CACRSH01
|
|
|
|
CAHOSP:
|
|
Inherits: ^BasicBuilding
|
|
Inherits@shape: ^3x4Shape
|
|
Tooltip:
|
|
Name: Civilian Hospital
|
|
TooltipDescription@ally:
|
|
Description: Provides infantry with self-healing.
|
|
ValidStances: Ally
|
|
TooltipDescription@other:
|
|
Description: Capture to enable self-healing for infantry.
|
|
ValidStances: Neutral, Enemy
|
|
Building:
|
|
Footprint: XxX xxx xxx xxx
|
|
Dimensions: 3, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 80000
|
|
RenderSprites:
|
|
Palette: player
|
|
CaptureManager:
|
|
Capturable:
|
|
Types: building
|
|
CaptureNotification:
|
|
ProvidesPrerequisite@BuildingName:
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
MapEditorData:
|
|
Categories: Civilian building
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CAPYR01:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
ExcludeTilesets: SNOW
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CAPYR02:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x4Shape
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
ExcludeTilesets: SNOW
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 6, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CAPYR03:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x4Shape
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
ExcludeTilesets: SNOW
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 6, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY01:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
Tooltip:
|
|
Name: Connelly Court Apts.
|
|
Building:
|
|
Footprint: xxxX XxxX
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY02:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x3Shape
|
|
Tooltip:
|
|
Name: Lightner's Luxury Suites
|
|
Building:
|
|
Footprint: xx xx xx
|
|
Dimensions: 2, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 70000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY03:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^3x2Shape
|
|
Tooltip:
|
|
Name: Office Building
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CITY04:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^3x2Shape
|
|
Tooltip:
|
|
Name: Westwood Stock Exchange
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 60000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY05:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^3x2Shape
|
|
Tooltip:
|
|
Name: Daily Sun Times
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 60000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY06:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
Tooltip:
|
|
Name: YEO-CA Cola Corp.
|
|
Building:
|
|
Footprint: xxxx XxxX
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY07:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
Tooltip:
|
|
Name: Urban Housing
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 60
|
|
|
|
CITY08:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Yee's Discount Liquor
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY09:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Abandoned Warehouse
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 40000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CITY10:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Urban Storefront
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 30000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
CITY11:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Ambrose Lounge
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY12:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Bostic Tower
|
|
Building:
|
|
Footprint: xX xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 60000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY13:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Hewitt Hair Salon
|
|
Building:
|
|
Footprint: xX Xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY14:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Business Offices
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 60000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 96
|
|
|
|
CITY15:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
Tooltip:
|
|
Name: 2nd National Bank
|
|
Building:
|
|
Footprint: xxxX xxxX
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
|
|
CITY16:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
Tooltip:
|
|
Name: Highrise Hotel
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY17:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x3Shape
|
|
Tooltip:
|
|
Name: The Projects
|
|
Building:
|
|
Footprint: XxxX xxxx xxxX
|
|
Dimensions: 4, 3
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 30000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 108
|
|
|
|
CITY18:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^3x5Shape
|
|
Tooltip:
|
|
Name: Archer Asylum
|
|
Building:
|
|
Footprint: xxx xxx xxx xxx xxX
|
|
Dimensions: 3, 5
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 60000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 8, 12
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 5, 7
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CITY19:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Fill'er Up-Pump'N'Go
|
|
Building:
|
|
Footprint: xx xX
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 50000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY20:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Gas Pump
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 25000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY21:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Gas Station Sign
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 10000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY22:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
Tooltip:
|
|
Name: Church
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 10000
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
CTDAM:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^2x5Shape
|
|
Tooltip:
|
|
Name: Hydroelectric Dam
|
|
Building:
|
|
Footprint: xx xx xx xx xx
|
|
Dimensions: 2, 5
|
|
Power:
|
|
Amount: 200
|
|
PowerTooltip:
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 100000
|
|
ProvidesPrerequisite:
|
|
Prerequisite: anypower
|
|
MapEditorData:
|
|
ExcludeTilesets: SNOW
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
WithIdleOverlay@WATER:
|
|
Sequence: idle-water
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 5, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 4
|
|
|
|
CTVEGA:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x4Shape
|
|
Tooltip:
|
|
Name: Vega's Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 10000
|
|
MapEditorData:
|
|
ExcludeTilesets: SNOW
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 4
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
GAKODK:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x2Shape
|
|
HitShape:
|
|
TargetableOffsets: 0,0,0, -512,512,0, -950,1024,0
|
|
Tooltip:
|
|
Name: GDI Kodiak
|
|
Building:
|
|
Footprint: xxXX xxXX
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 150000
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LARGELIGHTS:
|
|
Sequence: large-lights
|
|
WithIdleOverlay@SMALLLIGHT:
|
|
Sequence: small-light
|
|
WithIdleOverlay@SMALLLIGHTS:
|
|
Sequence: small-lights
|
|
|
|
GAOLDCC1:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Construction Yard
|
|
|
|
GAOLDCC2:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Temple
|
|
Building:
|
|
Footprint: xx xX
|
|
IsometricSelectable:
|
|
Height: 36
|
|
|
|
GAOLDCC3:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Weapons Factory
|
|
IsometricSelectable:
|
|
Height: 36
|
|
|
|
GAOLDCC4:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Refinery
|
|
IsometricSelectable:
|
|
Height: 36
|
|
|
|
GAOLDCC5:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Advanced Power Plant
|
|
|
|
GAOLDCC6:
|
|
Inherits: ^OldBase
|
|
Tooltip:
|
|
Name: Old Silos
|
|
Building:
|
|
Footprint: xX Xx
|
|
|
|
GASAND:
|
|
Inherits: ^Wall
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 1000
|
|
Prerequisites: ~disabled
|
|
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: sandbag1.aud
|
|
DestroyedSounds: sandbag1.aud
|
|
Valued:
|
|
Cost: 25
|
|
Tooltip:
|
|
Name: Sandbags
|
|
Health:
|
|
HP: 25000
|
|
Armor:
|
|
Type: Light
|
|
LineBuild:
|
|
NodeTypes: sandbags
|
|
LineBuildNode:
|
|
Types: sandbags
|
|
WithWallSpriteBody:
|
|
Type: sandbags
|
|
-BlocksProjectiles:
|
|
|
|
GASPOT:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Light Tower
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Power:
|
|
Amount: -10
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 40000
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
MaxHeightDelta: 3
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
MapEditorData:
|
|
Categories: Civilian building
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
GALITE:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 200
|
|
Tooltip:
|
|
Name: Light Post
|
|
RenderSprites:
|
|
Image: galite
|
|
Palette: terraindecoration
|
|
-WithMakeAnimation:
|
|
-WithDeathAnimation:
|
|
Sellable:
|
|
RequiresCondition: !being-demolished
|
|
Health:
|
|
HP: 60000
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
MaxHeightDelta: 3
|
|
Power:
|
|
Amount: 0
|
|
TerrainLightSource:
|
|
Range: 19c544
|
|
Intensity: 0.2
|
|
RedTint: 0.05
|
|
GreenTint: 0.05
|
|
BlueTint: 0.01
|
|
-Cloak@EXTERNALCLOAK:
|
|
-ExternalCondition@CLOAKGENERATOR:
|
|
-ExternalCondition@CRATE-CLOAK:
|
|
MapEditorData:
|
|
Categories: Civilian building
|
|
Capturable:
|
|
-RequiresCondition:
|
|
|
|
INGALITE:
|
|
Interactable:
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Light Post)
|
|
AlwaysVisible:
|
|
Immobile:
|
|
OccupiesSpace: false
|
|
RenderSpritesEditorOnly:
|
|
Image: galite
|
|
Palette: terrainalpha
|
|
WithSpriteBody:
|
|
BodyOrientation:
|
|
QuantizedFacings: 1
|
|
MapEditorData:
|
|
Categories: System
|
|
RequiresSpecificOwners:
|
|
ValidOwnerNames: Neutral
|
|
TerrainLightSource:
|
|
Range: 19c544
|
|
Intensity: 0.2
|
|
RedTint: 0.05
|
|
GreenTint: 0.05
|
|
BlueTint: 0.01
|
|
|
|
NEGLAMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Negative Light Post)
|
|
TerrainLightSource:
|
|
Range: 13c688
|
|
Intensity: -0.15
|
|
RedTint: 0.03
|
|
GreenTint: 0.04
|
|
BlueTint: 0.04
|
|
|
|
REDLAMP:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Red Light Post
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 1.5
|
|
GreenTint: 0.01
|
|
BlueTint: 0.01
|
|
|
|
NEGRED:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Negative Red Light Post
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: -0.05
|
|
RedTint: -1.5
|
|
GreenTint: 0.01
|
|
BlueTint: 0.01
|
|
|
|
GRENLAMP:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Green Light Post
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 0.01
|
|
GreenTint: 1.5
|
|
BlueTint: 0.01
|
|
|
|
BLUELAMP:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Blue Light Post
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 0.01
|
|
GreenTint: 0.01
|
|
BlueTint: 0.7
|
|
|
|
YELWLAMP:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Yellow Light Post
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 1.5
|
|
GreenTint: 1.5
|
|
BlueTint: 0.01
|
|
|
|
INYELWLAMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Yellow Light Post)
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 1.5
|
|
GreenTint: 1.5
|
|
BlueTint: 0.01
|
|
|
|
PURPLAMP:
|
|
Inherits: GALITE
|
|
Tooltip:
|
|
Name: Purple Light Post
|
|
TerrainLightSource:
|
|
Range: 11c736
|
|
Intensity: 0.01
|
|
RedTint: 2.0
|
|
GreenTint: 0.01
|
|
BlueTint: 2.0
|
|
|
|
INPURPLAMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Purple Light Post)
|
|
TerrainLightSource:
|
|
Range: 11c736
|
|
Intensity: 0.01
|
|
RedTint: 2.0
|
|
GreenTint: 0.01
|
|
BlueTint: 2.0
|
|
|
|
INORANLAMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Orange Light Post)
|
|
TerrainLightSource:
|
|
Range: 11c736
|
|
Intensity: 0.01
|
|
RedTint: 2.0
|
|
GreenTint: 1.4
|
|
BlueTint: 0.3
|
|
|
|
INGRNLMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Green Light Post)
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 0.01
|
|
GreenTint: 1.5
|
|
BlueTint: 0.01
|
|
|
|
INREDLMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Red Light Post)
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 1.5
|
|
GreenTint: 0.01
|
|
BlueTint: 0.01
|
|
|
|
INBLULMP:
|
|
Inherits: INGALITE
|
|
EditorOnlyTooltip:
|
|
Name: (Invisible Blue Light Post)
|
|
TerrainLightSource:
|
|
Range: 15c640
|
|
Intensity: 0.01
|
|
RedTint: 0.01
|
|
GreenTint: 0.01
|
|
BlueTint: 0.7
|
|
|
|
TSTLAMP:
|
|
Inherits: GALITE
|
|
-TerrainLightSource:
|
|
WithIdleOverlay@LIGHTING:
|
|
Sequence: lighting
|
|
Palette: alpha
|
|
|
|
GAICBM:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 800
|
|
Tooltip:
|
|
Name: Deployed ICBM
|
|
-GivesBuildableArea:
|
|
Health:
|
|
HP: 40000
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 5c0
|
|
MaxHeightDelta: 3
|
|
Transforms:
|
|
IntoActor: icbm
|
|
Offset: 1,1
|
|
Facing: 96
|
|
TransformSounds: place2.aud
|
|
NoTransformSounds:
|
|
-WithDeathAnimation:
|
|
MapEditorData:
|
|
Categories: Vehicle
|
|
IsometricSelectable:
|
|
Height: 48
|
|
|
|
NAMNTK:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^1x3Shape
|
|
Tooltip:
|
|
Name: NOD Montauk
|
|
Building:
|
|
Footprint: x x x
|
|
Dimensions: 1, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 150000
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
IsometricSelectable:
|
|
Height: 36
|
|
|
|
NTPYRA:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^4x4Shape
|
|
Tooltip:
|
|
Name: Nod Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Power:
|
|
Amount: -40
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 150000
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 7, 9
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 3, 5
|
|
IsometricSelectable:
|
|
Height: 72
|
|
|
|
UFO:
|
|
Inherits: ^CivBuilding
|
|
Inherits@shape: ^6x4Shape
|
|
Building:
|
|
Dimensions: 6, 4
|
|
Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
Tooltip:
|
|
Name: Scrin Ship
|
|
Health:
|
|
HP: 100000
|
|
Armor:
|
|
Type: Heavy
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 9, 12
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 6, 8
|
|
IsometricSelectable:
|
|
Height: 144
|