716 lines
9.2 KiB
YAML
716 lines
9.2 KiB
YAML
ammocrat:
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idle: ammo01
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DepthSprite: isodepth.shp
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ShadowStart: 2
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Offset: 0, -12, 12
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^abanbase:
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Defaults:
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DepthSprite: isodepth.shp
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idle:
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ShadowStart: 2
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critical-idle:
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Start: 1
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ShadowStart: 3
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^aban1x1:
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Inherits: ^abanbase
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Defaults:
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Offset: 0, -12, 12
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^aban2x2:
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Inherits: ^abanbase
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Defaults:
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Offset: 0, -24, 24
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^aban2x5:
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Inherits: ^abanbase
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Defaults:
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Offset: 36, -42, 42
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DepthSpriteOffset: 24, 0
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^aban2x6:
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Inherits: ^abanbase
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Defaults:
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Offset: 48, -48, 48
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DepthSpriteOffset: 36, 0
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^aban3x2:
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Inherits: ^abanbase
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Defaults:
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Offset: -12, -30, 30
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DepthSpriteOffset: -12, 0
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^aban4x2:
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Inherits: ^abanbase
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Defaults:
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Offset: -24, -36, 36
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DepthSpriteOffset: -24, 0
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^aban5x3:
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Inherits: ^abanbase
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Defaults:
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Offset: -24, -48, 48
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DepthSpriteOffset: -24, 0
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aban01:
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Inherits: ^aban2x6
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aban02:
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Inherits: ^aban5x3
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aban03:
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Inherits: ^aban2x5
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aban04:
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Inherits: ^aban4x2
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aban05:
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Inherits: ^aban3x2
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aban06:
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Inherits: ^aban2x2
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aban07:
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Inherits: ^aban2x2
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aban08:
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Inherits: ^aban2x2
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aban09:
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Inherits: ^aban2x2
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Defaults:
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Offset: 2, -20, 24
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aban10:
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Inherits: ^aban2x2
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aban11:
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Inherits: ^aban2x2
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Defaults:
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Offset: 0, -20, 24
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aban12:
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Inherits: ^aban2x2
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Defaults:
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Offset: 2, -22, 24
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aban13:
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Inherits: ^aban1x1
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Defaults:
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Offset: 0, -10, 12
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aban14:
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Inherits: ^aban1x1
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aban15:
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Inherits: ^aban1x1
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Defaults:
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Offset: 0, -10, 12
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aban16:
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Inherits: ^aban2x2
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aban17:
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Inherits: ^aban1x1
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aban18:
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Inherits: ^aban1x1
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^bboard1x1:
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Defaults:
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Offset: 0, -12, 6
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idle:
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ShadowStart: 2
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damaged-idle:
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Start: 1
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ShadowStart: 3
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^bboard1x2:
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Defaults:
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Offset: -1, -10, 6
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idle:
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ShadowStart: 2
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damaged-idle:
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Start: 1
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ShadowStart: 3
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^bboard2x1:
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Defaults:
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Offset: 2, -12, 6
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idle:
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ShadowStart: 2
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damaged-idle:
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Start: 1
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ShadowStart: 3
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bboard01:
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Inherits: ^bboard1x1
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bboard02:
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Inherits: ^bboard1x1
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bboard03:
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Inherits: ^bboard1x1
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bboard04:
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Inherits: ^bboard1x1
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bboard05:
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Inherits: ^bboard1x1
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bboard06:
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Inherits: ^bboard1x2
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bboard07:
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Inherits: ^bboard1x2
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bboard08:
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Inherits: ^bboard1x2
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bboard09:
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Inherits: ^bboard1x1
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bboard10:
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Inherits: ^bboard1x1
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bboard11:
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Inherits: ^bboard1x1
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bboard12:
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Inherits: ^bboard1x1
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bboard13:
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Inherits: ^bboard1x1
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bboard14:
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Inherits: ^bboard2x1
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bboard15:
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Inherits: ^bboard2x1
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bboard16:
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Inherits: ^bboard2x1
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^cabase:
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Defaults:
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DepthSprite: isodepth.shp
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idle:
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ShadowStart: 2
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damaged-idle:
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Start: 1
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ShadowStart: 3
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^ca1x1:
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Inherits: ^cabase
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Defaults:
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Offset: 0, -12, 12
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UseTilesetCode: true
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^ca1x2:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -18, 18
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DepthSpriteOffset: 12, 0
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UseTilesetCode: true
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^ca2x1:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -18, 18
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DepthSpriteOffset: -12, 0
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UseTilesetCode: true
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^ca2x3:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -30, 30
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DepthSpriteOffset: 12, 0
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UseTilesetCode: true
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^ca3x3:
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Inherits: ^cabase
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Defaults:
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Offset: 0, -36, 36
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UseTilesetCode: true
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^ca2x2:
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Inherits: ^cabase
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Defaults:
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Offset: 0, -24, 24
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UseTilesetCode: true
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ca0001:
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Inherits: ^ca3x3
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ca0002:
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Inherits: ^ca3x3
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ca0003:
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Inherits: ^ca2x2
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ca0004:
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Inherits: ^ca2x2
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ca0005:
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Inherits: ^ca1x2
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ca0006:
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Inherits: ^ca1x2
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ca0007:
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Inherits: ^ca1x2
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ca0008:
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Inherits: ^ca2x3
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ca0009:
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Inherits: ^ca2x3
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ca0010:
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Inherits: ^ca2x2
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ca0011:
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Inherits: ^ca1x2
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ca0012:
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Inherits: ^ca1x2
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ca0013:
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Inherits: ^ca2x1
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ca0014:
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Inherits: ^ca1x1
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ca0015:
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Inherits: ^ca1x1
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ca0016:
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Inherits: ^ca1x1
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ca0017:
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Inherits: ^ca1x1
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ca0018:
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Inherits: ^ca1x2
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ca0019:
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Inherits: ^ca1x2
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ca0020:
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Inherits: ^ca1x2
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ca0021:
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Inherits: ^ca1x2
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caarmr:
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Defaults:
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DepthSprite: isodepth.shp
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Offset: 0, -48, 48
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idle: ctarmr
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ShadowStart: 3
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damaged-idle: ctarmr
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Start: 1
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ShadowStart: 4
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critical-idle: ctarmr
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Start: 2
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ShadowStart: 5
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caaray:
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Defaults:
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DepthSprite: isodepth.shp
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Offset: 0, -24, 24
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idle: ctaray
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ShadowStart: 3
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damaged-idle: ctaray
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Start: 1
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ShadowStart: 4
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critical-idle: ctaray
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Start: 2
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ShadowStart: 5
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idle-satellite: ctaray_a
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Length: 16
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Tick: 100
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idle-radar: ctaray_b
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Length: 16
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Tick: 100
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idle-scanner: ctaray_c
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Length: 16
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Tick: 100
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idle-light: ctaray_d
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Length: 24
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Tick: 100
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cabhut:
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idle:
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DepthSprite: isodepth.shp
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UseTilesetCode: true
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Offset: 0, -12, 12
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ShadowStart: 1
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^cacrsh:
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idle:
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UseTilesetCode: true
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Offset: 0, -12, 12
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cacrsh01:
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Inherits: ^cacrsh
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cacrsh02:
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Inherits: ^cacrsh
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cacrsh03:
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Inherits: ^cacrsh
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cacrsh04:
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Inherits: ^cacrsh
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cacrsh05:
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Inherits: ^cacrsh
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cahosp:
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Defaults:
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DepthSprite: isodepth.shp
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DepthSpriteOffset: 15, 0
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UseTilesetCode: true
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Offset: 15, -36, 36
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idle:
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ShadowStart: 3
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damaged-idle:
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Start: 1
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ShadowStart: 4
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critical-idle:
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Start: 2
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ShadowStart: 5
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capyr01:
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idle: ctpyr01
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DepthSprite: isodepth.shp
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ShadowStart: 1
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Offset: 0, -24, 24
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capyr02:
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idle: ctpyr02
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DepthSprite: isodepth.shp
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ShadowStart: 1
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Offset: 0, -48, 48
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capyr03:
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idle: ctpyr03
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DepthSprite: isodepth.shp
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ShadowStart: 1
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Offset: 0, -48, 48
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^city1x1:
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Inherits: ^cabase
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Defaults:
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Offset: 0, -12, 12
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^city2x2:
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Inherits: ^cabase
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Defaults:
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Offset: 0, -24, 24
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^city2x3:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -30, 30
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DepthSpriteOffset: 12, 0
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^city3x2:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -30, 30
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DepthSpriteOffset: -12, 0
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^city3x5:
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Inherits: ^cabase
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Defaults:
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Offset: 24, -48, 48
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DepthSpriteOffset: 24, 0
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^city4x2:
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Inherits: ^cabase
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Defaults:
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Offset: -24, -36, 36
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DepthSpriteOffset: -24, 48
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^city4x3:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -42, 42
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DepthSpriteOffset: -12, 0
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city01:
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Inherits: ^city4x2
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Defaults:
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Offset: -12, -30, 36
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city02:
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Inherits: ^city2x3
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city03:
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Inherits: ^city3x2
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city04:
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Inherits: ^city3x2
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city05:
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Inherits: ^city3x2
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city06:
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Inherits: ^city4x2
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city07:
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Inherits: ^city4x2
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Defaults:
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Offset: -12, -30, 36
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city08:
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Inherits: ^city2x2
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city09:
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Inherits: ^city2x2
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city10:
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Inherits: ^city2x2
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city11:
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Inherits: ^city2x2
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city12:
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Inherits: ^city2x2
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city13:
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Inherits: ^city2x2
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city14:
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Inherits: ^city1x1
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city15:
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Inherits: ^city4x2
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city16:
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Inherits: ^city4x2
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Defaults:
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Offset: -24, -30, 36
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city17:
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Inherits: ^city4x3
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city18:
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Inherits: ^city3x5
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city19:
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Inherits: ^city2x2
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city20:
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Inherits: ^city1x1
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city21:
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Inherits: ^city1x1
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city22:
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Inherits: ^city2x2
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ctdam:
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Defaults:
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Offset: 36,-42
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idle:
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damaged-idle:
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Start: 1
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idle-lights: ctdam_a
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Length: 8
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Tick: 200
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damaged-idle-lights: ctdam_a
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Start: 8
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Length: 8
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Tick: 200
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idle-water: ctdam_b
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Length: 8
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Tick: 200
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damaged-idle-water: ctdam_b
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Start: 8
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Length: 8
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Tick: 200
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ctvega:
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Defaults:
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DepthSprite: isodepth.shp
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Offset: 0, -48, 48
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idle:
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ShadowStart: 3
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damaged-idle:
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Start: 1
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ShadowStart: 4
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critical-idle:
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Start: 2
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ShadowStart: 5
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|
^gaoldcc:
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idle:
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ShadowStart: 2
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DepthSprite: isodepth.shp
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UseTilesetCode: true
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Offset: 0, -24, 24
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|
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gaoldcc1:
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Inherits: ^gaoldcc
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gaoldcc2:
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Inherits: ^gaoldcc
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gaoldcc3:
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Inherits: ^gaoldcc
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gaoldcc4:
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Inherits: ^gaoldcc
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gaoldcc5:
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Inherits: ^gaoldcc
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gaoldcc6:
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Inherits: ^gaoldcc
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|
gakodk:
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Defaults:
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DepthSprite: isodepth.shp
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DepthSpriteOffset: -24, 0
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UseTilesetCode: true
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|
Offset: -24, -36, 36
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|
idle:
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ShadowStart: 3
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damaged-idle:
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Start: 1
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ShadowStart: 4
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critical-idle:
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Start: 2
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ShadowStart: 5
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large-lights: gakodk_a
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Length: 12
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Tick: 200
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|
damaged-large-lights: gakodk_a
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Start: 12
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Length: 12
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Tick: 200
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small-light: gakodk_b
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Length: 22
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Tick: 200
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small-lights: gakodk_c
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Length: 12
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Tick: 200
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damaged-small-lights: gakodk_c
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Start: 12
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Length: 12
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Tick: 200
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gaspot:
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Defaults:
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DepthSprite: isodepth.shp
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Offset: 0, -12, 12
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UseTilesetCode: true
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idle:
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ShadowStart: 3
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|
damaged-idle:
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Start: 1
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ShadowStart: 4
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dead:
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Start: 2
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ShadowStart: 5
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Tick: 400
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idle-lights: gaspot_a
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Length: 8
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Tick: 200
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damaged-idle-lights: gaspot_a
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Start: 8
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Length: 8
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Tick: 200
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make: gaspotmk
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Length: 14
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ShadowStart: 14
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emp-overlay: emp_fx01
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Length: *
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Offset: 0, 0
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-DepthSprite:
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UseTilesetCode: false
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ZOffset: 512
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BlendMode: Additive
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icon: spoticon
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Offset: 0, 0
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UseTilesetCode: false
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-DepthSprite:
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galite:
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|
Defaults:
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DepthSprite: isodepth.shp
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Offset: 0, -12, 12
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UseTilesetCode: true
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idle: gtlite
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|
ShadowStart: 2
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damaged-idle: gtlite
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Start: 1
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ShadowStart: 3
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lighting: alphatst
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|
BlendMode: DoubleMultiplicative
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UseTilesetCode: false
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|
IgnoreWorldTint: true
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|
-DepthSprite:
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Offset: 0, 0, 240
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ZRamp: 1
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|
ZOffset: 10240
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emp-overlay: emp_fx01
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Length: *
|
|
Offset: 0, 0
|
|
-DepthSprite:
|
|
UseTilesetCode: false
|
|
ZOffset: 512
|
|
BlendMode: Additive
|
|
icon: liteicon
|
|
Offset: 0, 0
|
|
-DepthSprite:
|
|
UseTilesetCode: false
|
|
|
|
namntk:
|
|
Defaults:
|
|
DepthSprite: isodepth.shp
|
|
DepthSpriteOffset: 24, 0
|
|
UseTilesetCode: true
|
|
Offset: 24, -24, 24
|
|
idle:
|
|
ShadowStart: 3
|
|
damaged-idle:
|
|
Start: 1
|
|
ShadowStart: 4
|
|
critical-idle:
|
|
Start: 2
|
|
ShadowStart: 5
|
|
idle-lights: namntk_a
|
|
Length: 8
|
|
Tick: 200
|
|
|
|
ntpyra:
|
|
Defaults:
|
|
DepthSprite: isodepth.shp
|
|
Offset: 0, -42, 42
|
|
idle:
|
|
ShadowStart: 3
|
|
damaged-idle:
|
|
Start: 1
|
|
ShadowStart: 4
|
|
critical-idle:
|
|
Start: 2
|
|
ShadowStart: 5
|
|
idle-lights: ntpyra_a
|
|
Length: 16
|
|
Tick: 200
|
|
damaged-idle-lights: ntpyra_a
|
|
Start: 16
|
|
Length: 16
|
|
Tick: 200
|
|
|
|
ufo:
|
|
idle: ufo.tem
|
|
DepthSprite: isodepth.shp
|
|
Offset: -24, -60, 60
|
|
AddExtension: false
|