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c62788a9a680b72dff816c42cfc00f77dd28448c
OpenRA/OpenRA.Mods.RA/Player
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Taryn Hill dd17a99ab5 Checks to make sure Attacker is not null.
Ignores self-attacking.
Ignores friendly-fire that does <= 0 damage (repairs).
2013-10-31 11:56:01 -04:00
..
ActorGroupProxy.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
AllyRepair.cs
fixed #1232 -- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
Checks to make sure Attacker is not null.
2013-10-31 11:56:01 -04:00
ClassicProductionQueue.cs
rename BuildSpeedModifier back to BuildSpeed
2013-07-10 16:34:43 +12:00
HarvesterAttackNotifier.cs
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
PlaceBuilding.cs
Convert Sound.Play* to WPos.
2013-07-11 17:37:27 +12:00
PlayerStatistics.cs
complete password protected servers
2013-10-07 19:37:12 +02:00
ProductionQueue.cs
rename BuildSpeedModifier back to BuildSpeed
2013-07-10 16:34:43 +12:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
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