39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Common.Traits.Sound
|
|
{
|
|
class ActorLostNotificationInfo : ITraitInfo
|
|
{
|
|
public readonly string Notification = "UnitLost";
|
|
public readonly bool NotifyAll = false;
|
|
|
|
public object Create(ActorInitializer init) { return new ActorLostNotification(this); }
|
|
}
|
|
|
|
class ActorLostNotification : INotifyKilled
|
|
{
|
|
ActorLostNotificationInfo info;
|
|
public ActorLostNotification(ActorLostNotificationInfo info)
|
|
{
|
|
this.info = info;
|
|
}
|
|
|
|
public void Killed(Actor self, AttackInfo e)
|
|
{
|
|
var player = info.NotifyAll ? self.World.LocalPlayer : self.Owner;
|
|
Game.Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Faction.InternalName);
|
|
}
|
|
}
|
|
}
|