Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameCashCounterLogic.cs
2016-12-31 23:46:13 -06:00

82 lines
2.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngameCashCounterLogic : ChromeLogic
{
const float DisplayFracPerFrame = .07f;
const int DisplayDeltaPerFrame = 37;
readonly World world;
readonly Player player;
readonly PlayerResources playerResources;
readonly string cashLabel;
int nextCashTickTime = 0;
int displayResources;
string displayLabel;
[ObjectCreator.UseCtor]
public IngameCashCounterLogic(Widget widget, World world)
{
var cash = widget.Get<LabelWithTooltipWidget>("CASH");
this.world = world;
player = world.LocalPlayer;
playerResources = player.PlayerActor.Trait<PlayerResources>();
displayResources = playerResources.Cash + playerResources.Resources;
cashLabel = cash.Text;
displayLabel = cashLabel.F(displayResources);
cash.GetText = () => displayLabel;
cash.GetTooltipText = () => "Silo Usage: {0}/{1}".F(playerResources.Resources, playerResources.ResourceCapacity);
}
public override void Tick()
{
if (nextCashTickTime > 0)
nextCashTickTime--;
var actual = playerResources.Cash + playerResources.Resources;
var diff = Math.Abs(actual - displayResources);
var move = Math.Min(Math.Max((int)(diff * DisplayFracPerFrame), DisplayDeltaPerFrame), diff);
if (displayResources < actual)
{
displayResources += move;
if (Game.Settings.Sound.CashTicks)
Game.Sound.PlayNotification(world.Map.Rules, player, "Sounds", "CashTickUp", player.Faction.InternalName);
}
else if (displayResources > actual)
{
displayResources -= move;
if (Game.Settings.Sound.CashTicks && nextCashTickTime == 0)
{
Game.Sound.PlayNotification(world.Map.Rules, player, "Sounds", "CashTickDown", player.Faction.InternalName);
nextCashTickTime = 2;
}
}
displayLabel = cashLabel.F(displayResources);
}
}
}