Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncLobbyLogic.cs
2011-10-06 22:58:31 +13:00

549 lines
19 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncLobbyLogic
{
Widget EditablePlayerTemplate, NonEditablePlayerTemplate, EmptySlotTemplate,
EditableSpectatorTemplate, NonEditableSpectatorTemplate, NewSpectatorTemplate;
ScrollPanelWidget chatPanel;
Widget chatTemplate;
ScrollPanelWidget Players;
Dictionary<string, string> CountryNames;
string MapUid;
Map Map;
CncColorPickerPaletteModifier PlayerPalettePreview;
readonly Action OnGameStart;
readonly Action onExit;
readonly OrderManager orderManager;
// Listen for connection failures
void ConnectionStateChanged(OrderManager om)
{
if (om.Connection.ConnectionState == ConnectionState.NotConnected)
{
// Show connection failed dialog
CloseWindow();
Action onConnect = () =>
{
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
{
{ "onExit", onExit },
{ "onStart", OnGameStart },
{ "addBots", false }
});
};
Action onRetry = () =>
{
CloseWindow();
CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit);
};
Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
{
{ "onAbort", onExit },
{ "onRetry", onRetry },
{ "host", om.Host },
{ "port", om.Port }
});
}
}
public void CloseWindow()
{
Game.LobbyInfoChanged -= UpdateCurrentMap;
Game.LobbyInfoChanged -= UpdatePlayerList;
Game.BeforeGameStart -= OnGameStart;
Game.AddChatLine -= AddChatLine;
Game.ConnectionStateChanged -= ConnectionStateChanged;
Widget.CloseWindow();
}
[ObjectCreator.UseCtor]
internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
[ObjectCreator.Param] World world, // Shellmap world
[ObjectCreator.Param] OrderManager orderManager,
[ObjectCreator.Param] Action onExit,
[ObjectCreator.Param] Action onStart,
[ObjectCreator.Param] bool addBots)
{
this.orderManager = orderManager;
this.OnGameStart = () => { CloseWindow(); onStart(); };
this.onExit = onExit;
Game.LobbyInfoChanged += UpdateCurrentMap;
Game.LobbyInfoChanged += UpdatePlayerList;
Game.BeforeGameStart += OnGameStart;
Game.AddChatLine += AddChatLine;
Game.ConnectionStateChanged += ConnectionStateChanged;
UpdateCurrentMap();
PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER");
NonEditablePlayerTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_PLAYER");
EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
EditableSpectatorTemplate = Players.GetWidget("TEMPLATE_EDITABLE_SPECTATOR");
NonEditableSpectatorTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_SPECTATOR");
NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR");
var mapPreview = lobby.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
mapPreview.IsVisible = () => Map != null;
mapPreview.Map = () => Map;
mapPreview.OnMouseDown = mi =>
{
var map = mapPreview.Map();
if (map == null || mi.Button != MouseButton.Left
|| orderManager.LocalClient.State == Session.ClientState.Ready)
return;
var p = map.SpawnPoints
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
.Where(a => (a.First - mi.Location).LengthSquared < 64)
.Select(a => a.Second + 1)
.FirstOrDefault();
var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p);
if (p == 0 || !owned)
orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(orderManager.LocalClient.Index, p)));
};
var mapTitle = lobby.GetWidget<LabelWidget>("MAP_TITLE");
mapTitle.IsVisible = () => Map != null;
mapTitle.GetText = () => Map.Title;
mapPreview.SpawnColors = () =>
{
var spawns = Map.SpawnPoints;
var sc = new Dictionary<int2, Color>();
for (int i = 1; i <= spawns.Count(); i++)
{
var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0));
}
return sc;
};
CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
.ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Any");
var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON");
mapButton.OnClick = () =>
{
var onSelect = new Action<Map>(m =>
{
orderManager.IssueOrder(Order.Command("map " + m.Uid));
Game.Settings.Server.Map = m.Uid;
Game.Settings.Save();
});
Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", Map.Uid },
{ "onExit", () => {} },
{ "onSelect", onSelect }
});
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
var gameStarting = false;
var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null
|| orderManager.LocalClient.State == Session.ClientState.Ready;
allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
startGameButton.IsVisible = () => Game.IsHost;
startGameButton.IsDisabled = () => gameStarting;
startGameButton.OnClick = () =>
{
gameStarting = true;
orderManager.IssueOrder(Order.Command("startgame"));
};
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
chatPanel = lobby.GetWidget<ScrollPanelWidget>("CHAT_DISPLAY");
chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE");
chatPanel.RemoveChildren();
lobby.GetWidget<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs()
{
{ "onExit", () => {} },
});
};
// Add a bot on the first lobbyinfo update
if (addBots)
Game.LobbyInfoChanged += WidgetUtils.Once(() =>
{
var slot = orderManager.LobbyInfo.FirstEmptySlot();
var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
if (slot != null && bot != null)
orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot)));
});
}
public void AddChatLine(Color c, string from, string text)
{
var template = chatTemplate.Clone() as ContainerWidget;
var nameLabel = template.GetWidget<LabelWidget>("NAME");
var timeLabel = template.GetWidget<LabelWidget>("TIME");
var textLabel = template.GetWidget<LabelWidget>("TEXT");
var name = from+":";
var font = Game.Renderer.Fonts[nameLabel.Font];
var nameSize = font.Measure(from);
var time = System.DateTime.Now;
timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute);
nameLabel.GetColor = () => c;
nameLabel.GetText = () => name;
nameLabel.Bounds.Width = nameSize.X;
textLabel.Bounds.X += nameSize.X;
textLabel.Bounds.Width -= nameSize.X;
// Hack around our hacky wordwrap behavior: need to resize the widget to fit the text
text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font);
textLabel.GetText = () => text;
var oldHeight = textLabel.Bounds.Height;
textLabel.Bounds.Height = font.Measure(text).Y;
var dh = textLabel.Bounds.Height - oldHeight;
if (dh > 0)
template.Bounds.Height += dh;
chatPanel.AddChild(template);
chatPanel.ScrollToBottom();
Sound.Play("scold1.aud");
}
void UpdateCurrentMap()
{
if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
var title = Widget.RootWidget.GetWidget<LabelWidget>("TITLE");
title.Text = orderManager.LobbyInfo.GlobalSettings.ServerName;
}
class SlotDropDownOption
{
public string Title;
public string Order;
public Func<bool> Selected;
public SlotDropDownOption(string title, string order, Func<bool> selected)
{
Title = title;
Order = order;
Selected = selected;
}
}
void ShowSpawnDropDown(DropDownButtonWidget dropdown, Session.Client client)
{
Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => client.SpawnPoint == ii,
() => orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(client.Index, ii))));
item.GetWidget<LabelWidget>("LABEL").GetText = () => ii == 0 ? "-" : ii.ToString();
return item;
};
var taken = orderManager.LobbyInfo.Clients
.Where(c => c.SpawnPoint != 0 && c.SpawnPoint != client.SpawnPoint && c.Slot != null)
.Select(c => c.SpawnPoint).ToList();
var options = Graphics.Util.MakeArray(Map.SpawnPoints.Count() + 1, i => i).Except(taken).ToList();
dropdown.ShowDropDown("TEAM_DROPDOWN_TEMPLATE", 150, options, setupItem);
}
void ShowColorDropDown(DropDownButtonWidget color, Session.Client client)
{
Action<ColorRamp> onSelect = c =>
{
if (client.Bot == null)
{
Game.Settings.Player.ColorRamp = c;
Game.Settings.Save();
}
color.RemovePanel();
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, c)));
};
Action<ColorRamp> onChange = c => PlayerPalettePreview.Ramp = c;
var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", client.ColorRamp }
});
color.AttachPanel(colorChooser);
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.RemoveChildren();
foreach (var kv in orderManager.LobbyInfo.Slots)
{
var key = kv.Key;
var slot = kv.Value;
var client = orderManager.LobbyInfo.ClientInSlot(key);
Widget template;
// Empty slot
if (client == null)
{
template = EmptySlotTemplate.Clone();
Func<string> getText = () => slot.Closed ? "Closed" : "Open";
var ready = orderManager.LocalClient.State == Session.ClientState.Ready;
if (Game.IsHost)
{
var name = template.GetWidget<DropDownButtonWidget>("NAME_HOST");
name.IsVisible = () => true;
name.IsDisabled = () => ready;
name.GetText = getText;
name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager);
}
else
{
var name = template.GetWidget<LabelWidget>("NAME");
name.IsVisible = () => true;
name.GetText = getText;
}
var join = template.GetWidget<ButtonWidget>("JOIN");
join.IsVisible = () => !slot.Closed;
join.IsDisabled = () => ready;
join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key));
}
// Editable player in slot
else if ((client.Index == orderManager.LocalClient.Index) ||
(client.Bot != null && Game.IsHost))
{
template = EditablePlayerTemplate.Clone();
var botReady = (client.Bot != null && Game.IsHost
&& orderManager.LocalClient.State == Session.ClientState.Ready);
var ready = botReady || client.State == Session.ClientState.Ready;
if (client.Bot != null)
{
var name = template.GetWidget<DropDownButtonWidget>("BOT_DROPDOWN");
name.IsVisible = () => true;
name.IsDisabled = () => ready;
name.GetText = () => client.Name;
name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager);
}
else
{
var name = template.GetWidget<TextFieldWidget>("NAME");
name.IsVisible = () => true;
name.IsDisabled = () => ready;
LobbyUtils.SetupNameWidget(orderManager, client, name);
}
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.IsDisabled = () => slot.LockColor || ready;
color.OnMouseDown = _ => ShowColorDropDown(color, client);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => client.ColorRamp.GetColor(0);
var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
faction.IsDisabled = () => slot.LockRace || ready;
faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, client, orderManager, CountryNames);
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[client.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => client.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<DropDownButtonWidget>("TEAM");
team.IsDisabled = () => slot.LockTeam || ready;
team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, client, orderManager, Map);
team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString();
var spawn = template.GetWidget<DropDownButtonWidget>("SPAWN");
spawn.IsDisabled = () => slot.LockSpawn || ready;
spawn.OnMouseDown = _ => ShowSpawnDropDown(spawn, client);
spawn.GetText = () => (client.SpawnPoint == 0) ? "-" : client.SpawnPoint.ToString();
if (client.Bot == null)
{
// local player
var status = template.GetWidget<CheckboxWidget>("STATUS_CHECKBOX");
status.IsChecked = () => ready;
status.IsVisible = () => true;
status.OnClick += CycleReady;
}
else // Bot
template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () => true;
}
// Non-editable player in slot
else
{
template = NonEditablePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => client.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => client.ColorRamp.GetColor(0);
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[client.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => client.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString();
var spawn = template.GetWidget<LabelWidget>("SPAWN");
spawn.GetText = () => (client.SpawnPoint == 0) ? "-" : client.SpawnPoint.ToString();
template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () =>
client.Bot != null || client.State == Session.ClientState.Ready;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index;
kickButton.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + client.Index));
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Add spectators
foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
{
Widget template;
var c = client;
var ready = c.State == Session.ClientState.Ready;
// Editable spectator
if (c.Index == orderManager.LocalClient.Index)
{
template = EditableSpectatorTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.IsDisabled = () => ready;
LobbyUtils.SetupNameWidget(orderManager, c, name);
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.IsDisabled = () => ready;
color.OnMouseDown = _ => ShowColorDropDown(color, c);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
var status = template.GetWidget<CheckboxWidget>("STATUS_CHECKBOX");
status.IsChecked = () => ready;
status.OnClick += CycleReady;
}
// Non-editable spectator
else
{
template = NonEditableSpectatorTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.ColorRamp.GetColor(0);
template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () =>
c.Bot != null || c.State == Session.ClientState.Ready;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
kickButton.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Spectate button
if (orderManager.LocalClient.Slot != null)
{
var spec = NewSpectatorTemplate.Clone();
var btn = spec.GetWidget<ButtonWidget>("SPECTATE");
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
btn.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
spec.IsVisible = () => true;
Players.AddChild(spec);
}
}
bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
void CycleReady()
{
orderManager.IssueOrder(Order.Command("ready"));
}
}
}