549 lines
19 KiB
C#
549 lines
19 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Mods.RA.Widgets.Logic;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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public class CncLobbyLogic
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{
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Widget EditablePlayerTemplate, NonEditablePlayerTemplate, EmptySlotTemplate,
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EditableSpectatorTemplate, NonEditableSpectatorTemplate, NewSpectatorTemplate;
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ScrollPanelWidget chatPanel;
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Widget chatTemplate;
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ScrollPanelWidget Players;
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Dictionary<string, string> CountryNames;
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string MapUid;
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Map Map;
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CncColorPickerPaletteModifier PlayerPalettePreview;
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readonly Action OnGameStart;
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readonly Action onExit;
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readonly OrderManager orderManager;
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// Listen for connection failures
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void ConnectionStateChanged(OrderManager om)
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{
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if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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CloseWindow();
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Action onConnect = () =>
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{
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", onExit },
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{ "onStart", OnGameStart },
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{ "addBots", false }
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});
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};
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Action onRetry = () =>
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{
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CloseWindow();
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CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit);
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};
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Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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{
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{ "onAbort", onExit },
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{ "onRetry", onRetry },
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{ "host", om.Host },
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{ "port", om.Port }
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});
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}
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}
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public void CloseWindow()
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{
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.BeforeGameStart -= OnGameStart;
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Game.AddChatLine -= AddChatLine;
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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Widget.CloseWindow();
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}
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[ObjectCreator.UseCtor]
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internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
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[ObjectCreator.Param] World world, // Shellmap world
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[ObjectCreator.Param] OrderManager orderManager,
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[ObjectCreator.Param] Action onExit,
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[ObjectCreator.Param] Action onStart,
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[ObjectCreator.Param] bool addBots)
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{
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this.orderManager = orderManager;
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this.OnGameStart = () => { CloseWindow(); onStart(); };
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this.onExit = onExit;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.BeforeGameStart += OnGameStart;
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Game.AddChatLine += AddChatLine;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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UpdateCurrentMap();
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PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
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PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
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Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
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EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER");
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NonEditablePlayerTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_PLAYER");
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EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
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EditableSpectatorTemplate = Players.GetWidget("TEMPLATE_EDITABLE_SPECTATOR");
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NonEditableSpectatorTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_SPECTATOR");
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NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR");
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var mapPreview = lobby.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
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mapPreview.IsVisible = () => Map != null;
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mapPreview.Map = () => Map;
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mapPreview.OnMouseDown = mi =>
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{
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var map = mapPreview.Map();
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if (map == null || mi.Button != MouseButton.Left
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|| orderManager.LocalClient.State == Session.ClientState.Ready)
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return;
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var p = map.SpawnPoints
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.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
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.Where(a => (a.First - mi.Location).LengthSquared < 64)
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.Select(a => a.Second + 1)
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.FirstOrDefault();
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var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p);
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if (p == 0 || !owned)
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orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(orderManager.LocalClient.Index, p)));
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};
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var mapTitle = lobby.GetWidget<LabelWidget>("MAP_TITLE");
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mapTitle.IsVisible = () => Map != null;
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mapTitle.GetText = () => Map.Title;
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mapPreview.SpawnColors = () =>
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{
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var spawns = Map.SpawnPoints;
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var sc = new Dictionary<int2, Color>();
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for (int i = 1; i <= spawns.Count(); i++)
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{
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var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
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if (client == null)
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continue;
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sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0));
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}
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return sc;
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};
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CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
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.ToDictionary(a => a.Race, a => a.Name);
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CountryNames.Add("random", "Any");
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var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON");
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mapButton.OnClick = () =>
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{
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var onSelect = new Action<Map>(m =>
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{
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orderManager.IssueOrder(Order.Command("map " + m.Uid));
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Game.Settings.Server.Map = m.Uid;
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Game.Settings.Save();
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});
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Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
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{
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{ "initialMap", Map.Uid },
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{ "onExit", () => {} },
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{ "onSelect", onSelect }
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});
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};
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mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
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var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
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var gameStarting = false;
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var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null
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|| orderManager.LocalClient.State == Session.ClientState.Ready;
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allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
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startGameButton.IsVisible = () => Game.IsHost;
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startGameButton.IsDisabled = () => gameStarting;
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startGameButton.OnClick = () =>
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{
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gameStarting = true;
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orderManager.IssueOrder(Order.Command("startgame"));
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};
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bool teamChat = false;
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var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
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var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField.OnEnterKey = () =>
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{
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if (chatTextField.Text.Length == 0)
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return true;
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orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
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chatTextField.Text = "";
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return true;
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};
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chatTextField.OnTabKey = () =>
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{
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teamChat ^= true;
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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return true;
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};
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chatPanel = lobby.GetWidget<ScrollPanelWidget>("CHAT_DISPLAY");
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chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE");
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chatPanel.RemoveChildren();
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lobby.GetWidget<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
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{
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Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs()
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{
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{ "onExit", () => {} },
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});
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};
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// Add a bot on the first lobbyinfo update
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if (addBots)
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Game.LobbyInfoChanged += WidgetUtils.Once(() =>
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{
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var slot = orderManager.LobbyInfo.FirstEmptySlot();
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var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
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if (slot != null && bot != null)
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orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot)));
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});
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}
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public void AddChatLine(Color c, string from, string text)
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{
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var template = chatTemplate.Clone() as ContainerWidget;
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var nameLabel = template.GetWidget<LabelWidget>("NAME");
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var timeLabel = template.GetWidget<LabelWidget>("TIME");
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var textLabel = template.GetWidget<LabelWidget>("TEXT");
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var name = from+":";
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var font = Game.Renderer.Fonts[nameLabel.Font];
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var nameSize = font.Measure(from);
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var time = System.DateTime.Now;
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timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute);
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nameLabel.GetColor = () => c;
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nameLabel.GetText = () => name;
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nameLabel.Bounds.Width = nameSize.X;
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textLabel.Bounds.X += nameSize.X;
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textLabel.Bounds.Width -= nameSize.X;
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// Hack around our hacky wordwrap behavior: need to resize the widget to fit the text
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text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font);
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textLabel.GetText = () => text;
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var oldHeight = textLabel.Bounds.Height;
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textLabel.Bounds.Height = font.Measure(text).Y;
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var dh = textLabel.Bounds.Height - oldHeight;
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if (dh > 0)
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template.Bounds.Height += dh;
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chatPanel.AddChild(template);
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chatPanel.ScrollToBottom();
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Sound.Play("scold1.aud");
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}
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void UpdateCurrentMap()
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{
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if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
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MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
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Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
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var title = Widget.RootWidget.GetWidget<LabelWidget>("TITLE");
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title.Text = orderManager.LobbyInfo.GlobalSettings.ServerName;
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}
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class SlotDropDownOption
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{
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public string Title;
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public string Order;
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public Func<bool> Selected;
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public SlotDropDownOption(string title, string order, Func<bool> selected)
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{
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Title = title;
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Order = order;
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Selected = selected;
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}
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}
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void ShowSpawnDropDown(DropDownButtonWidget dropdown, Session.Client client)
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{
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Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => client.SpawnPoint == ii,
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() => orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(client.Index, ii))));
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item.GetWidget<LabelWidget>("LABEL").GetText = () => ii == 0 ? "-" : ii.ToString();
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return item;
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};
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var taken = orderManager.LobbyInfo.Clients
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.Where(c => c.SpawnPoint != 0 && c.SpawnPoint != client.SpawnPoint && c.Slot != null)
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.Select(c => c.SpawnPoint).ToList();
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var options = Graphics.Util.MakeArray(Map.SpawnPoints.Count() + 1, i => i).Except(taken).ToList();
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dropdown.ShowDropDown("TEAM_DROPDOWN_TEMPLATE", 150, options, setupItem);
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}
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void ShowColorDropDown(DropDownButtonWidget color, Session.Client client)
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{
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Action<ColorRamp> onSelect = c =>
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{
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if (client.Bot == null)
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{
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Game.Settings.Player.ColorRamp = c;
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Game.Settings.Save();
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}
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color.RemovePanel();
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orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, c)));
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};
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Action<ColorRamp> onChange = c => PlayerPalettePreview.Ramp = c;
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var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
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{
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{ "onSelect", onSelect },
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{ "onChange", onChange },
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{ "initialRamp", client.ColorRamp }
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});
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color.AttachPanel(colorChooser);
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}
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void UpdatePlayerList()
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{
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// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
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// Todo: handle this nicer
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Players.RemoveChildren();
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foreach (var kv in orderManager.LobbyInfo.Slots)
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{
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var key = kv.Key;
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var slot = kv.Value;
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var client = orderManager.LobbyInfo.ClientInSlot(key);
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Widget template;
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// Empty slot
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if (client == null)
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{
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template = EmptySlotTemplate.Clone();
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Func<string> getText = () => slot.Closed ? "Closed" : "Open";
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var ready = orderManager.LocalClient.State == Session.ClientState.Ready;
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if (Game.IsHost)
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{
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var name = template.GetWidget<DropDownButtonWidget>("NAME_HOST");
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name.IsVisible = () => true;
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name.IsDisabled = () => ready;
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name.GetText = getText;
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name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager);
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}
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else
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{
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var name = template.GetWidget<LabelWidget>("NAME");
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name.IsVisible = () => true;
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name.GetText = getText;
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}
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var join = template.GetWidget<ButtonWidget>("JOIN");
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join.IsVisible = () => !slot.Closed;
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join.IsDisabled = () => ready;
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join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key));
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}
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// Editable player in slot
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else if ((client.Index == orderManager.LocalClient.Index) ||
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(client.Bot != null && Game.IsHost))
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{
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template = EditablePlayerTemplate.Clone();
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var botReady = (client.Bot != null && Game.IsHost
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&& orderManager.LocalClient.State == Session.ClientState.Ready);
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var ready = botReady || client.State == Session.ClientState.Ready;
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if (client.Bot != null)
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{
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var name = template.GetWidget<DropDownButtonWidget>("BOT_DROPDOWN");
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name.IsVisible = () => true;
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name.IsDisabled = () => ready;
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name.GetText = () => client.Name;
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name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager);
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}
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else
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{
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var name = template.GetWidget<TextFieldWidget>("NAME");
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name.IsVisible = () => true;
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name.IsDisabled = () => ready;
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LobbyUtils.SetupNameWidget(orderManager, client, name);
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}
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var color = template.GetWidget<DropDownButtonWidget>("COLOR");
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color.IsDisabled = () => slot.LockColor || ready;
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color.OnMouseDown = _ => ShowColorDropDown(color, client);
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => client.ColorRamp.GetColor(0);
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var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
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faction.IsDisabled = () => slot.LockRace || ready;
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faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, client, orderManager, CountryNames);
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var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
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factionname.GetText = () => CountryNames[client.Country];
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var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => client.Country;
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factionflag.GetImageCollection = () => "flags";
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var team = template.GetWidget<DropDownButtonWidget>("TEAM");
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team.IsDisabled = () => slot.LockTeam || ready;
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team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, client, orderManager, Map);
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team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString();
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var spawn = template.GetWidget<DropDownButtonWidget>("SPAWN");
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spawn.IsDisabled = () => slot.LockSpawn || ready;
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spawn.OnMouseDown = _ => ShowSpawnDropDown(spawn, client);
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spawn.GetText = () => (client.SpawnPoint == 0) ? "-" : client.SpawnPoint.ToString();
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if (client.Bot == null)
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{
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// local player
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var status = template.GetWidget<CheckboxWidget>("STATUS_CHECKBOX");
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status.IsChecked = () => ready;
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status.IsVisible = () => true;
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status.OnClick += CycleReady;
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}
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else // Bot
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template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () => true;
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}
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// Non-editable player in slot
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else
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{
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template = NonEditablePlayerTemplate.Clone();
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template.GetWidget<LabelWidget>("NAME").GetText = () => client.Name;
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var color = template.GetWidget<ColorBlockWidget>("COLOR");
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color.GetColor = () => client.ColorRamp.GetColor(0);
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var faction = template.GetWidget<LabelWidget>("FACTION");
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var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
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factionname.GetText = () => CountryNames[client.Country];
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var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => client.Country;
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factionflag.GetImageCollection = () => "flags";
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var team = template.GetWidget<LabelWidget>("TEAM");
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team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString();
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var spawn = template.GetWidget<LabelWidget>("SPAWN");
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spawn.GetText = () => (client.SpawnPoint == 0) ? "-" : client.SpawnPoint.ToString();
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template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () =>
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client.Bot != null || client.State == Session.ClientState.Ready;
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var kickButton = template.GetWidget<ButtonWidget>("KICK");
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kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index;
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kickButton.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
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kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + client.Index));
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}
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template.IsVisible = () => true;
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Players.AddChild(template);
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}
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// Add spectators
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foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
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{
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Widget template;
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var c = client;
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var ready = c.State == Session.ClientState.Ready;
|
|
// Editable spectator
|
|
if (c.Index == orderManager.LocalClient.Index)
|
|
{
|
|
template = EditableSpectatorTemplate.Clone();
|
|
var name = template.GetWidget<TextFieldWidget>("NAME");
|
|
name.IsDisabled = () => ready;
|
|
LobbyUtils.SetupNameWidget(orderManager, c, name);
|
|
|
|
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
|
|
color.IsDisabled = () => ready;
|
|
color.OnMouseDown = _ => ShowColorDropDown(color, c);
|
|
|
|
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
|
|
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
|
|
|
|
var status = template.GetWidget<CheckboxWidget>("STATUS_CHECKBOX");
|
|
status.IsChecked = () => ready;
|
|
status.OnClick += CycleReady;
|
|
}
|
|
// Non-editable spectator
|
|
else
|
|
{
|
|
template = NonEditableSpectatorTemplate.Clone();
|
|
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
|
|
var color = template.GetWidget<ColorBlockWidget>("COLOR");
|
|
color.GetColor = () => c.ColorRamp.GetColor(0);
|
|
|
|
template.GetWidget<ImageWidget>("STATUS_IMAGE").IsVisible = () =>
|
|
c.Bot != null || c.State == Session.ClientState.Ready;
|
|
|
|
var kickButton = template.GetWidget<ButtonWidget>("KICK");
|
|
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
|
|
kickButton.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
|
|
kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
|
|
}
|
|
|
|
template.IsVisible = () => true;
|
|
Players.AddChild(template);
|
|
}
|
|
|
|
// Spectate button
|
|
if (orderManager.LocalClient.Slot != null)
|
|
{
|
|
var spec = NewSpectatorTemplate.Clone();
|
|
var btn = spec.GetWidget<ButtonWidget>("SPECTATE");
|
|
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
|
|
btn.IsDisabled = () => orderManager.LocalClient.State == Session.ClientState.Ready;
|
|
spec.IsVisible = () => true;
|
|
Players.AddChild(spec);
|
|
}
|
|
}
|
|
|
|
bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
|
|
|
|
void CycleReady()
|
|
{
|
|
orderManager.IssueOrder(Order.Command("ready"));
|
|
}
|
|
}
|
|
}
|