147 lines
2.1 KiB
YAML
147 lines
2.1 KiB
YAML
World:
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LuaScript:
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Scripts: campaign-global.lua, gdi09.lua, gdi09-AI.lua
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MusicPlaylist:
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StartingMusic: march
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VictoryMusic: gdi_win1
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MissionData:
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Briefing: Take out Nod turrets along shore so Gunboats can move in safely on the Nod base.\n\nThe Nod base must be destroyed.\n\nIf gunboats can get in, they should be able to destroy the base with no difficulty.\n\nKeep an eye out for the new weapon Nod is rumored to be working on.
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BriefingVideo: gdi9.vqa
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WinVideo: gunboat.vqa
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LossVideo: gameover.vqa
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ATWR:
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Buildable:
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Prerequisites: ~disabled
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NUK2:
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Buildable:
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Prerequisites: ~disabled
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HPAD:
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Buildable:
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Prerequisites: ~disabled
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BRIK:
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Buildable:
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Prerequisites: ~disabled
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EYE:
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Buildable:
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Prerequisites: ~disabled
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GUN:
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Buildable:
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Prerequisites: ~disabled
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OBLI:
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Buildable:
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Prerequisites: ~disabled
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TMPL:
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Buildable:
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Prerequisites: ~disabled
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HTNK:
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Buildable:
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Prerequisites: ~disabled
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TRAN:
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Buildable:
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Prerequisites: ~disabled
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ORCA:
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Buildable:
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Prerequisites: ~disabled
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RMBO:
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Buildable:
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Prerequisites: ~disabled
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MSAM:
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Buildable:
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Prerequisites: ~disabled
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MCV:
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Buildable:
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Prerequisites: ~disabled
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BOAT:
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Buildable:
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Prerequisites: ~disabled
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FTNK:
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Buildable:
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Prerequisites: ~disabled
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STNK:
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Buildable:
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Prerequisites: ~disabled
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HELI:
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Buildable:
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Prerequisites: ~disabled
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LTNK:
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Buildable:
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Prerequisites: ~afld
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ARTY:
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Buildable:
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Prerequisites: ~afld
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E4:
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Buildable:
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Prerequisites: barracks
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E5:
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Buildable:
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Prerequisites: ~disabled
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MLRS:
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Buildable:
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Prerequisites: ~disabled
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SAM:
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Buildable:
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Prerequisites: ~disabled
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^Bridge:
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DamageMultiplier@INVULNERABLE:
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Modifier: 0
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BRIDGEHUT:
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-Targetable:
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TRAN.Extraction:
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Inherits: TRAN
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RevealsShroud:
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Range: 0c0
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RejectsOrders:
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-Selectable:
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RenderSprites:
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Image: tran
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Interactable:
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TRAN.Insertion:
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Inherits: TRAN.Extraction
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Cargo:
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MaxWeight: 0
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HQ:
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Tooltip:
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-AirstrikePower:
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Buildable:
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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airstrike.proxy:
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AirstrikePower:
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SquadSize: 2
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SquadOffset: -1536, 1024, 0
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BOAT:
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AutoTarget:
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InitialStance: AttackAnything
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RejectsOrders:
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Except: Attack
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