The trait documentation specified that the speed and offset values are px/tick, but they have actually always been treated as px/render. Fix the update logic and rescale the map definitions to account for the fixed behaviour.
15 lines
302 B
YAML
15 lines
302 B
YAML
World:
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WeatherOverlay:
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ChangingWindLevel: true
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InstantWindChanges: false
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UseSquares: true
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ParticleSize: 2, 3
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ScatterDirection: -1, 1
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ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
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LineTailAlphaValue: 0
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GlobalLightingPaletteEffect:
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Red: 0.88
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Green: 0.93
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Blue: 1.06
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Ambient: 1.09
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