Files
OpenRA/OpenRa.Game/SheetBuilder.cs

93 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
namespace OpenRa.Game
{
delegate T Provider<T>();
static class SheetBuilder
{
public static void Initialize(GraphicsDevice device)
{
pageProvider = delegate { return new Sheet(new Size(512,512), device); };
}
public static Sprite Add(byte[] src, Size size)
{
Sprite rect = AddImage(size);
Util.CopyIntoChannel(rect, src);
return rect;
}
public static Sprite Add(Size size, byte paletteIndex)
{
byte[] data = new byte[size.Width * size.Height];
for (int i = 0; i < data.Length; i++)
data[i] = paletteIndex;
return Add(data, size);
}
static Provider<Sheet> pageProvider;
static Sheet current = null;
static int x = 0, y = 0, rowHeight = 0;
static TextureChannel? channel = null;
static TextureChannel? NextChannel(TextureChannel? t)
{
if (t == null)
return TextureChannel.Red;
switch (t.Value)
{
case TextureChannel.Red: return TextureChannel.Green;
case TextureChannel.Green: return TextureChannel.Blue;
case TextureChannel.Blue: return TextureChannel.Alpha;
case TextureChannel.Alpha: return null;
default: return null;
}
}
static Sprite AddImage(Size imageSize)
{
if (current == null)
{
current = pageProvider();
channel = NextChannel(null);
}
if (rowHeight == 0 || imageSize.Width + x > current.Size.Width)
{
y += rowHeight;
rowHeight = imageSize.Height;
x = 0;
}
if (imageSize.Height > rowHeight)
rowHeight = imageSize.Height;
if (y + imageSize.Height > current.Size.Height)
{
if (null == (channel = NextChannel(channel)))
{
current = pageProvider();
channel = NextChannel(channel);
}
x = y = rowHeight = 0;
}
Sprite rect = new Sprite(current, new Point(x, y), imageSize, channel.Value);
x += imageSize.Width;
return rect;
}
}
}