Files
OpenRA/OpenRa.Game/Sidebar.cs

87 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.TechTree;
using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
using System.Drawing;
using System.IO;
namespace OpenRa.Game
{
class Sidebar
{
TechTree.TechTree techTree = new TechTree.TechTree();
Renderer renderer;
SpriteRenderer spriteRenderer;
Package package;
Dictionary<string, Sprite> sprites = new Dictionary<string,Sprite>();
public Sidebar(Race race, Renderer renderer)
{
techTree.CurrentRace = race;
techTree.Build("FACT", true);
//techTree.Build("POWR");
//techTree.Build("BARR");
//techTree.Build("PROC");
//techTree.Build("WEAP");
//techTree.Build("DOME");
this.renderer = renderer;
this.spriteRenderer = new SpriteRenderer(renderer);
package = new Package("../../../hires.mix");
LoadSprites("../../../buildings.txt");
LoadSprites("../../../units.txt");
sprites.Add("BLANK", SheetBuilder.Add(new Size(64, 48), 16));
techTree.CurrentRace = race;
}
void LoadSprites(string filename)
{
foreach (string line in File.ReadAllLines(filename))
{
string key = line.Substring(0, line.IndexOf(','));
sprites.Add(key, SpriteSheetBuilder.LoadSprite(package, key + "icon.shp"));
}
}
void DrawSprite(Sprite s, ref PointF p)
{
spriteRenderer.DrawSprite(s, p);
p.Y += 48;
}
void Fill(Size clientSize, PointF p)
{
while (p.Y < clientSize.Height)
DrawSprite(sprites["BLANK"], ref p);
}
public void Paint(Size clientSize, PointF scrollOffset)
{
PointF buildPos = new PointF(clientSize.Width - 128 + scrollOffset.X, scrollOffset.Y);
PointF unitPos = new PointF(clientSize.Width - 64 + scrollOffset.X, scrollOffset.Y);
foreach (Item i in techTree.BuildableItems)
{
Sprite sprite;
if (!sprites.TryGetValue(i.tag, out sprite)) continue;
if (i.IsStructure)
DrawSprite( sprite, ref buildPos );
else
DrawSprite( sprite, ref unitPos );
}
Fill(clientSize, buildPos);
Fill(clientSize, unitPos);
spriteRenderer.Flush();
}
}
}