Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c781d4c2fea9c9e696b085d904b97604b1703a8b
OpenRA/mods/ra/rules
History
Paul Chote d13e7ed432 Add AttackMove support to RA aircraft.
2014-02-01 10:55:04 +13:00
..
aircraft.yaml
Add AttackMove support to RA aircraft.
2014-02-01 10:55:04 +13:00
civilian.yaml
removed redundant default mini bridges
2014-01-04 09:39:43 +01:00
defaults.yaml
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
infantry.yaml
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
ships.yaml
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
structures.yaml
Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
2014-01-27 04:29:32 +01:00
system-actors.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-ai.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-player.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-world.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
trees.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
vehicles.yaml
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
Powered by Gitea Version: 1.25.4 Page: 78ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API