59 lines
1.6 KiB
C#
59 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class BurnsInfo : TraitInfo<Burns>
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{
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public readonly string Anim = "1";
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public readonly int Damage = 1;
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public readonly int Interval = 8;
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}
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class Burns : ITick
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{
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[Sync]
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int ticks;
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bool isSetup;
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public void Tick(Actor self)
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{
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if (!isSetup)
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{
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isSetup = true;
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var anim = new Animation("fire", () => 0);
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anim.PlayRepeating(self.Info.Traits.Get<BurnsInfo>().Anim);
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self.traits.Get<RenderSimple>().anims.Add("fire",
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new RenderSimple.AnimationWithOffset(anim, () => new float2(0, -3), null));
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}
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if (--ticks <= 0)
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{
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self.InflictDamage(self, self.Info.Traits.Get<BurnsInfo>().Damage, null);
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ticks = self.Info.Traits.Get<BurnsInfo>().Interval;
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}
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}
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}
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}
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