Aircraft attack behavior (currently FlyBy or Hover) is now controlled via this instead of the CanHover boolean.
424 lines
8.3 KiB
YAML
424 lines
8.3 KiB
YAML
DPOD:
|
|
Inherits: ^Helicopter
|
|
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
|
|
Valued:
|
|
Cost: 10
|
|
Tooltip:
|
|
Name: Drop Pod
|
|
Aircraft:
|
|
LandWhenIdle: true
|
|
TurnSpeed: 5
|
|
Speed: 149
|
|
InitialFacing: 0
|
|
LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
|
|
Crushes: crate, infantry
|
|
Health:
|
|
HP: 6000
|
|
Armor:
|
|
Type: Light
|
|
Cargo:
|
|
Types: Infantry
|
|
MaxWeight: 1
|
|
PipCount: 1
|
|
UnloadVoice: Move
|
|
EjectOnDeath: true
|
|
Armament:
|
|
Weapon: Vulcan2
|
|
AttackAircraft:
|
|
Voice: Attack
|
|
AmmoPool:
|
|
Ammo: 5
|
|
PipCount: 5
|
|
PipType: Ammo
|
|
PipTypeEmpty: AmmoEmpty
|
|
-SpawnActorOnDeath:
|
|
|
|
DSHP:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Dropship
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Aircraft:
|
|
LandWhenIdle: true
|
|
TurnSpeed: 5
|
|
Speed: 168
|
|
InitialFacing: 0
|
|
LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
|
|
Crushes: crate, infantry
|
|
TakeoffSounds: dropup1.aud
|
|
LandingSounds: dropdwn1.aud
|
|
IdealSeparation: 1275
|
|
CruiseAltitude: 12c512
|
|
AltitudeVelocity: 256
|
|
Health:
|
|
HP: 20000
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 3c0
|
|
Type: CenterPosition
|
|
Cargo:
|
|
Types: Infantry
|
|
MaxWeight: 5
|
|
PipCount: 5
|
|
UnloadVoice: Move
|
|
EjectOnDeath: true
|
|
SpawnActorOnDeath:
|
|
Actor: DSHP.Husk
|
|
|
|
ORCA:
|
|
Inherits: ^Helicopter
|
|
Inherits@EXPERIENCE: ^GainsExperience
|
|
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
|
|
Inherits@EMPDISABLE: ^EmpDisable
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Orca Fighter
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 10
|
|
Prerequisites: ~gahpad
|
|
Description: Fast assault gunship with\ndual missile launchers.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Aircraft:
|
|
TurnSpeed: 5
|
|
Speed: 186
|
|
MoveIntoShroud: false
|
|
TakeoffSounds: orcaup1.aud
|
|
LandingSounds: orcadwn1.aud
|
|
AltitudeVelocity: 128
|
|
Health:
|
|
HP: 20000
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
Armament:
|
|
Weapon: Hellfire
|
|
PauseOnCondition: !ammo
|
|
AttackAircraft:
|
|
FacingTolerance: 20
|
|
PersistentTargeting: false
|
|
Voice: Attack
|
|
PauseOnCondition: empdisable
|
|
AttackType: Hover
|
|
AmmoPool:
|
|
Ammo: 5
|
|
PipCount: 5
|
|
PipType: Ammo
|
|
PipTypeEmpty: AmmoEmpty
|
|
AmmoCondition: ammo
|
|
RenderSprites:
|
|
SpawnActorOnDeath:
|
|
Actor: ORCA.Husk
|
|
Rearmable:
|
|
RearmActors: gahpad, nahpad
|
|
|
|
ORCAB:
|
|
Inherits: ^Aircraft
|
|
Inherits@EXPERIENCE: ^GainsExperience
|
|
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
|
|
Inherits@EMPDISABLE: ^EmpDisable
|
|
Valued:
|
|
Cost: 1600
|
|
Tooltip:
|
|
Name: Orca Bomber
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 30
|
|
Prerequisites: ~gahpad, gatech
|
|
Description: Heavy bomber.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Aircraft:
|
|
CruiseAltitude: 5c512
|
|
TurnSpeed: 3
|
|
Speed: 96
|
|
CruisingCondition: cruising
|
|
MoveIntoShroud: false
|
|
TakeoffSounds: orcaup1.aud
|
|
LandingSounds: orcadwn1.aud
|
|
ReturnOnIdle:
|
|
Health:
|
|
HP: 26000
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
Armament:
|
|
Weapon: Bomb
|
|
PauseOnCondition: !ammo
|
|
AttackAircraft:
|
|
Voice: Attack
|
|
FacingTolerance: 20
|
|
PersistentTargeting: false
|
|
PauseOnCondition: empdisable
|
|
AmmoPool:
|
|
Ammo: 10
|
|
PipCount: 2
|
|
ReloadCount: 5
|
|
ReloadDelay: 200
|
|
PipType: Ammo
|
|
PipTypeEmpty: AmmoEmpty
|
|
AmmoCondition: ammo
|
|
RenderSprites:
|
|
Hovers@CRUISING:
|
|
RequiresCondition: cruising
|
|
SpawnActorOnDeath:
|
|
Actor: ORCAB.Husk
|
|
Rearmable:
|
|
RearmActors: gahpad, nahpad
|
|
|
|
ORCATRAN:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 1200
|
|
Tooltip:
|
|
Name: Orca Transport
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: ~disabled
|
|
RenderSprites:
|
|
Aircraft:
|
|
LandWhenIdle: true
|
|
TurnSpeed: 5
|
|
Speed: 84
|
|
InitialFacing: 0
|
|
LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
|
|
Crushes: crate, infantry
|
|
TakeoffSounds: orcaup1.aud
|
|
LandingSounds: orcadwn1.aud
|
|
IdealSeparation: 1275
|
|
Health:
|
|
HP: 20000
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
Cargo:
|
|
Types: Infantry
|
|
MaxWeight: 5
|
|
PipCount: 5
|
|
UnloadVoice: Move
|
|
EjectOnDeath: true
|
|
SpawnActorOnDeath:
|
|
Actor: ORCATRAN.Husk
|
|
|
|
TRNSPORT:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 750
|
|
Tooltip:
|
|
Name: Carryall
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: ~gahpad, gadept
|
|
Description: VTOL aircraft capable of lifting\nand transporting vehicles.\n Unarmed
|
|
Aircraft:
|
|
LandWhenIdle: true
|
|
TurnSpeed: 5
|
|
Speed: 149
|
|
InitialFacing: 0
|
|
LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
|
|
Crushes: crate, infantry
|
|
TakeoffSounds: dropup1.aud
|
|
LandingSounds: dropdwn1.aud
|
|
MoveIntoShroud: false
|
|
Carryall:
|
|
Voice: Move
|
|
LocalOffset: 0,0,-317
|
|
Health:
|
|
HP: 17500
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
RenderSprites:
|
|
Selectable:
|
|
Bounds: 44,32,0,-8
|
|
SpawnActorOnDeath:
|
|
Actor: TRNSPORT.Husk
|
|
|
|
SCRIN:
|
|
Inherits: ^Aircraft
|
|
Inherits@EXPERIENCE: ^GainsExperience
|
|
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
|
|
Inherits@EMPDISABLE: ^EmpDisable
|
|
Valued:
|
|
Cost: 1500
|
|
Tooltip:
|
|
Name: Banshee Fighter
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: ~nahpad, natech
|
|
Description: Advanced fighter-bomber craft\nwith twin plasma cannons.\n Strong vs Buildings, Vehicles\n Weak vs Infantry, Aircraft
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Voiced:
|
|
VoiceSet: Scrin
|
|
Aircraft:
|
|
CruiseAltitude: 5c0
|
|
TurnSpeed: 3
|
|
Speed: 168
|
|
AirborneCondition: airborne
|
|
MoveIntoShroud: false
|
|
TakeoffSounds: dropup1.aud
|
|
LandingSounds: dropdwn1.aud
|
|
ReturnOnIdle:
|
|
Health:
|
|
HP: 28000
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
Armament:
|
|
Weapon: Proton
|
|
PauseOnCondition: !ammo
|
|
AttackAircraft:
|
|
Voice: Attack
|
|
FacingTolerance: 20
|
|
PersistentTargeting: false
|
|
PauseOnCondition: empdisable
|
|
AmmoPool:
|
|
Ammo: 15
|
|
PipCount: 3
|
|
ReloadCount: 5
|
|
PipType: Ammo
|
|
PipTypeEmpty: AmmoEmpty
|
|
AmmoCondition: ammo
|
|
RenderSprites:
|
|
DeathSounds:
|
|
SpawnActorOnDeath:
|
|
Actor: SCRIN.Husk
|
|
Rearmable:
|
|
RearmActors: gahpad, nahpad
|
|
|
|
APACHE:
|
|
Inherits: ^Helicopter
|
|
Inherits@EXPERIENCE: ^GainsExperience
|
|
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
|
|
Inherits@EMPDISABLE: ^EmpDisable
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Harpy
|
|
UpdatesPlayerStatistics:
|
|
AddToArmyValue: true
|
|
Buildable:
|
|
Queue: Air
|
|
BuildPaletteOrder: 20
|
|
Prerequisites: ~nahpad
|
|
Description: Anti-personnel support gunship\narmed with dual chain guns.\n Strong vs Infantry, Light armor, Aircraft\n Weak vs Vehicles
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Aircraft:
|
|
TurnSpeed: 5
|
|
Speed: 130
|
|
MoveIntoShroud: false
|
|
Health:
|
|
HP: 22500
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Type: CenterPosition
|
|
Armament:
|
|
Weapon: HarpyClaw
|
|
PauseOnCondition: !ammo
|
|
AttackAircraft:
|
|
FacingTolerance: 20
|
|
PersistentTargeting: false
|
|
Voice: Attack
|
|
PauseOnCondition: empdisable
|
|
AttackType: Hover
|
|
AmmoPool:
|
|
Ammo: 12
|
|
PipCount: 4
|
|
PipType: Ammo
|
|
PipTypeEmpty: AmmoEmpty
|
|
AmmoCondition: ammo
|
|
WithIdleOverlay@ROTORAIR:
|
|
Offset: 85,0,598
|
|
Sequence: rotor
|
|
RequiresCondition: airborne
|
|
WithIdleOverlay@ROTORGROUND:
|
|
Offset: 85,0,598
|
|
Sequence: slow-rotor
|
|
RequiresCondition: !airborne
|
|
RenderSprites:
|
|
SpawnActorOnDeath:
|
|
Actor: APACHE.Husk
|
|
Rearmable:
|
|
RearmActors: gahpad, nahpad
|
|
|
|
HUNTER:
|
|
Inherits@2: ^ExistsInWorld
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Hunter-Seeker Droid
|
|
Health:
|
|
HP: 50000
|
|
Armor:
|
|
Type: Light
|
|
Aircraft:
|
|
TurnSpeed: 16
|
|
Speed: 355
|
|
CruiseAltitude: 3c128
|
|
CanHover: True
|
|
CruisingCondition: cruising
|
|
VTOL: true
|
|
AttackAircraft:
|
|
FacingTolerance: 128
|
|
AttackType: Hover
|
|
Armament@PRIMARY:
|
|
Weapon: SuicideBomb
|
|
GrantConditionOnAttack:
|
|
Condition: triggered
|
|
KillsSelf:
|
|
RequiresCondition: triggered
|
|
Targetable:
|
|
TargetTypes: Ground, Vehicle
|
|
HiddenUnderFog:
|
|
Type: CenterPosition
|
|
BodyOrientation:
|
|
UseClassicPerspectiveFudge: False
|
|
RenderSprites:
|
|
Image: GGHUNT
|
|
WithFacingSpriteBody:
|
|
Hovers@CRUISING:
|
|
RequiresCondition: cruising
|
|
QuantizeFacingsFromSequence:
|
|
DrawLineToTarget:
|
|
AppearsOnRadar:
|
|
UseLocation: true
|
|
Interactable:
|
|
SelectionDecorations:
|
|
Palette: pips
|
|
HitShape:
|
|
MapEditorData:
|
|
Categories: System
|