Files
OpenRA/mods/cnc/chrome/ingame-infoobjectives.yaml
RoosterDragon a42b69bd98 Give objectives proper sizing.
This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00

43 lines
823 B
YAML

Container@MISSION_OBJECTIVES:
Height: PARENT_BOTTOM
Width: PARENT_RIGHT
Logic: GameInfoObjectivesLogic
Children:
Label@MISSION:
X: 15
Y: 15
Width: 80
Height: 20
Font: MediumBold
Text: Mission:
Label@MISSION_STATUS:
X: 95
Y: 15
Width: PARENT_RIGHT - 110
Height: 20
Font: MediumBold
ScrollPanel@OBJECTIVES_PANEL:
X: 15
Y: 50
Width: 482
Height: 310
ItemSpacing: 15
Children:
Container@OBJECTIVE_TEMPLATE:
Width: PARENT_RIGHT
Height: 20
Children:
Label@OBJECTIVE_TYPE:
X: 10
Y: 0
Width: 70
Height: PARENT_BOTTOM
Align: Center
Checkbox@OBJECTIVE_STATUS:
X: 90
Y: 0
Width: PARENT_RIGHT - 100
Height: PARENT_BOTTOM
Disabled: True
TextColorDisabled: 255,255,255