Files
OpenRA/mods/cnc/weapons/missiles.yaml
penev92 1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00

397 lines
7.2 KiB
YAML

Rockets:
ReloadDelay: 50
Range: 6c0
MinRange: 0c512
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 15
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
ValidTargets: Ground, Air
Versus:
None: 50
Wood: 85
Light: 100
Heavy: 100
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
BikeRockets:
ReloadDelay: 50
Range: 6c0
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 10
Trail: smokey
ContrailLength: 8
Speed: 213
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
ValidTargets: Ground, Air
Versus:
None: 25
Wood: 75
Light: 100
Heavy: 100
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAGMissiles:
ReloadDelay: 12
Burst: 2
BurstDelay: 12
Range: 5c0
MinRange: 1c256
Report: BAZOOK1.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 1
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 20
Trail: smokey
ContrailLength: 8
Speed: 256
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
ValidTargets: Ground
Versus:
None: 50
Wood: 100
Light: 100
Heavy: 75
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAAMissiles:
ReloadDelay: 12
Burst: 2
BurstDelay: 12
Range: 5c0
MinRange: 1c256
Report: BAZOOK1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
ValidTargets: Air
Versus:
Light: 75
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
MammothMissiles:
ReloadDelay: 45
Range: 5c0
Report: ROCKET1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 20
Trail: smokey
ContrailLength: 8
Speed: 341
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 45
ValidTargets: Ground, Air
Versus:
None: 50
Wood: 75
Light: 100
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
227mm:
ReloadDelay: 140
Range: 12c0
MinRange: 3c0
Burst: 4
BurstDelay: 4
Report: ROCKET1.AUD
ValidTargets: Ground
Projectile: Bullet
Arm: 5
Blockable: false
Shadow: true
Inaccuracy: 853
Angle: 62
Image: DRAGON
RateOfTurn: 2
ContrailLength: 10
Trail: smokey
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 35
Wood: 60
Light: 100
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
227mm.stnk:
ReloadDelay: 70
Range: 7c0
Report: ROCKET1.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 213
Image: DRAGON
RateOfTurn: 10
Trail: smokey
ContrailLength: 8
Speed: 213
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60
ValidTargets: Ground, Air
Versus:
None: 25
Wood: 75
Light: 100
Heavy: 90
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
BoatMissile:
ReloadDelay: 35
Range: 8c0
Burst: 2
BurstDelay: 7
Report: ROCKET2.AUD
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 213
Image: DRAGON
RateOfTurn: 10
Trail: smokey
ContrailLength: 8
Speed: 170
RangeLimit: 60
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 60
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
TowerMissle:
ReloadDelay: 15
Range: 7c0
Report: ROCKET2.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 50
Wood: 25
Light: 100
Heavy: 100
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
SAMMissile:
ReloadDelay: 15
Range: 8c0
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
Blockable: false
Image: MISSILE
RateOfTurn: 20
Speed: 426
RangeLimit: 35
Trail: smokey
ContrailLength: 8
Warhead@1Dam: SpreadDamage
Spread: 682
ValidTargets: Air
Versus:
None: 100
Wood: 100
Light: 100
Heavy: 75
Damage: 30
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
HonestJohn:
ReloadDelay: 200
Range: 10c0
Report: ROCKET1.AUD
Projectile: Bullet
Arm: 10
Blockable: false
Shadow: true
Inaccuracy: 213
Image: patriot
Trail: smokey
Speed: 187
RangeLimit: 35
Angle: 88
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 100
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
Patriot:
ReloadDelay: 25
Range: 9c0
MinRange: 1c0
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
Blockable: false
Image: patriot
Trail: smokey
ContrailLength: 8
RateOfTurn: 20
Speed: 341
RangeLimit: 30
Angle: 88
Warhead@1Dam: SpreadDamage
Spread: 682
ValidTargets: Air
Versus:
None: 100
Wood: 100
Light: 100
Heavy: 75
Damage: 32
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud