This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
c8dbed938a735bcc5d96a64599a0eebe840bf970
OpenRA
/
OpenRA.Game
/
GameRules
History
geckosoft
3e08f9b1b1
Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod)
2010-11-01 17:55:29 +13:00
..
ActorInfo.cs
make yaml into a list, rather than a dict
2010-08-30 12:22:09 +12:00
Footprint.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
MusicInfo.cs
Let the game determine song length.
2010-09-10 20:24:56 +12:00
Rules.cs
Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod)
2010-11-01 17:55:29 +13:00
Settings.cs
remove UIM-debug from settings (now in DeveloperMode trait)
2010-10-20 20:49:10 +13:00
VoiceInfo.cs
Added attack move
2010-10-13 08:13:20 +13:00
WeaponInfo.cs
add support for WeaponInfo.MinRange
2010-10-06 17:41:52 +13:00