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c98338b639d929882791f2021973b0f287eb8495
OpenRA
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OpenRA.Mods.RA
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Player
History
ScottNZ
9f1d9e153a
Favour newer buildings over older buildings when a unit can appear from multiple buildings after being built
2013-06-24 09:16:35 +12:00
..
ActorGroupProxy.cs
…
AllyRepair.cs
fixed
#1232
-- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
ClassicProductionQueue.cs
Favour newer buildings over older buildings when a unit can appear from multiple buildings after being built
2013-06-24 09:16:35 +12:00
HarvesterAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
PlaceBuilding.cs
validate building placement in ResolveOrder as well
2013-05-18 15:47:11 +12:00
PlayerStatistics.cs
Simplify and increase robustness of Shroud et al.
Fixes
#3440
.
2013-06-22 13:15:27 +12:00
ProductionQueue.cs
radoc tidy
2013-03-22 18:12:47 +13:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00