Files
OpenRA/mods/ra-classic/rules/infantry.yaml

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YAML

DOG:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 30
Prerequisites: kenn
Owner: soviet
Valued:
Cost: 200
Tooltip:
Name: Attack Dog
Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
Health:
HP: 12
Mobile:
Speed: 4
RevealsShroud:
Range: 5
AutoTarget:
Armament:
Weapon: DogJaw
AttackLeap:
CanAttackGround: no
RenderInfantry:
IdleAnimations: idle1,idle2
IgnoresDisguise:
E1:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: allies,soviet
Valued:
Cost: 100
Tooltip:
Name: Rifle Infantry
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 50
Mobile:
Speed: 4
Armament:
Weapon: M1Carbine
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E2:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: soviet
Prerequisites: barr
Valued:
Cost: 160
Tooltip:
Name: Grenadier
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 50
Mobile:
Speed: 5
Armament:
Weapon: Grenade
LocalOffset: 0,0,555
FireDelay: 15
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
Explodes:
Weapon: UnitExplodeSmall
Chance: 50
E3:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies,soviet
Valued:
Cost: 300
Tooltip:
Name: Rocket Soldier
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 45
Mobile:
Speed: 3
Armament@PRIMARY:
Weapon: RedEye
LocalOffset: 0,0,555
Armament@SECONDARY:
Weapon: Dragon
LocalOffset: 0,0,555
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E4:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: ftur
Owner: soviet
Valued:
Cost: 300
Tooltip:
Name: Flamethrower
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 40
Mobile:
Speed: 3
Armament:
Weapon: Flamer
LocalOffset: 427,0,341
FireDelay: 8
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E6:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: soviet,allies
Valued:
Cost: 500
Tooltip:
Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 4
Passenger:
PipType: Yellow
EngineerRepair:
Captures:
Sabotage: yes
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
SPY:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: dome, tent
Owner: allies
Valued:
Cost: 500
SpyToolTip:
Name: Spy
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 4
RevealsShroud:
Range: 5
Passenger:
PipType: Yellow
TakeCover:
Spy:
Infiltrates:
InfiltrateTypes: SupportPower, Exploration
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderSpy:
IdleAnimations: idle1,idle2
THF:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: techcenter, tent
Owner: allies
Valued:
Cost: 400
Tooltip:
Name: Thief
Description: Steals enemy credits.\n Strong vs Nothing\n Weak vs Everything\n
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 4
RevealsShroud:
Range: 5
Passenger:
PipType: Yellow
Infiltrates:
InfiltrateTypes: Cash
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
E7:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 110
Prerequisites: techcenter
Owner: allies,soviet
Valued:
Cost: 1200
Tooltip:
Name: Tanya
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
Health:
HP: 100
Mobile:
Speed: 5
RevealsShroud:
Range: 6
C4Demolition:
C4Delay: 45
Passenger:
PipType: Red
Armament@PRIMARY:
Weapon: Colt45
Armament@SECONDARY:
Weapon: Colt45
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
MEDI:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies
Prerequisites: tent
Valued:
Cost: 800
Tooltip:
Name: Medic
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9
Health:
HP: 80
Mobile:
Speed: 4
RevealsShroud:
Range: 3
Passenger:
PipType: Yellow
AutoHeal:
Armament:
Weapon: Heal
AttackMedic:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
MECH:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 70
Owner: allies
Prerequisites: fix
Valued:
Cost: 800
Tooltip:
Name: Mechanic
Description: Repairs nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MechanicVoice
Bounds: 12,17,0,-9
Health:
HP: 80
Mobile:
Speed: 4
RevealsShroud:
Range: 3
Passenger:
PipType: Yellow
AutoHeal:
Armament:
Weapon: Repair
AttackMedic:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
EINSTEIN:
Inherits: ^Infantry
Selectable:
Voice: EinsteinVoice
Bounds: 12,17,0,-9
Valued:
Cost: 10
Tooltip:
Name: Prof. Einstein
Health:
HP: 25
Mobile:
Speed: 5
RevealsShroud:
Range: 2
-AutoTarget:
AttackMove:
JustMove: true
ProximityCaptor:
Types:CivilianInfantry
SHOK:
Inherits: ^Infantry
Buildable:
Queue: Infantry
Prerequisites: tsla
Owner: soviet
Valued:
Cost: 900
Tooltip:
Name: Tesla Trooper
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Voice: ShokVoice
Bounds: 12,17,0,-9
Health:
HP: 80
Mobile:
Speed: 3
RevealsShroud:
Range: 4
Armament:
Weapon: PortaTesla
LocalOffset: 427,0,341
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
-CrushableInfantry: