Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ca44be7b2e6e7ffbbb91817ff199394ce04c8804
OpenRA/OpenRA.Renderer.Sdl2
History
Saticmotion 1bf3f3e03e The engine now uses the SDL2.0 scroll events properly.
Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
..
ErrorHandler.cs
check for OpenGL version 2.0+
2014-05-08 06:38:09 +02:00
FrameBuffer.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
MultiTapDetection.cs
Remove legacy renderers.
2014-05-02 23:38:47 +12:00
OpenRA.Renderer.Sdl2.csproj
Fix warning message when compiling under Windows (MSBuild/VS).
2014-05-13 14:45:53 +02:00
Sdl2GraphicsDevice.cs
check for OpenGL version 2.0+
2014-05-08 06:38:09 +02:00
Sdl2Input.cs
The engine now uses the SDL2.0 scroll events properly.
2014-05-16 13:56:22 +02:00
Settings.StyleCop
Add SDL2 renderer based on SDL2# wrapper. Closes #3315.
2013-10-30 22:52:18 +13:00
Shader.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
Texture.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
VertexBuffer.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
Powered by Gitea Version: 1.25.4 Page: 753ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API