582 lines
18 KiB
C#
582 lines
18 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA
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{
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public enum MapStatus { Available, Unavailable, Searching, DownloadAvailable, Downloading, DownloadError }
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// Used for grouping maps in the UI
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[Flags]
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public enum MapClassification
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{
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Unknown = 0,
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System = 1,
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User = 2,
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Remote = 4
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}
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// Used for verifying map availability in the lobby
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public enum MapRuleStatus { Unknown, Cached, Invalid }
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[SuppressMessage("StyleCop.CSharp.NamingRules",
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"SA1307:AccessibleFieldsMustBeginWithUpperCaseLetter",
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Justification = "Fields names must match the with the remote API.")]
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[SuppressMessage("StyleCop.CSharp.NamingRules",
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"SA1304:NonPrivateReadonlyFieldsMustBeginWithUpperCaseLetter",
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Justification = "Fields names must match the with the remote API.")]
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[SuppressMessage("StyleCop.CSharp.NamingRules",
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"SA1310:FieldNamesMustNotContainUnderscore",
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Justification = "Fields names must match the with the remote API.")]
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public class RemoteMapData
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{
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public readonly string title;
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public readonly string author;
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public readonly string[] categories;
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public readonly int players;
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public readonly Rectangle bounds;
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public readonly short[] spawnpoints = { };
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public readonly MapGridType map_grid_type;
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public readonly string minimap;
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public readonly bool downloading;
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public readonly string tileset;
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public readonly string rules;
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public readonly string players_block;
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}
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public class MapPreview : IDisposable, IReadOnlyFileSystem
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{
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/// <summary>Wrapper that enables map data to be replaced in an atomic fashion</summary>
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class InnerData
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{
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public string Title;
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public string[] Categories;
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public string Author;
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public string TileSet;
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public MapPlayers Players;
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public int PlayerCount;
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public CPos[] SpawnPoints;
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public MapGridType GridType;
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public Rectangle Bounds;
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public Png Preview;
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public MapStatus Status;
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public MapClassification Class;
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public MapVisibility Visibility;
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Lazy<Ruleset> rules;
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public Ruleset Rules { get { return rules != null ? rules.Value : null; } }
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public bool InvalidCustomRules { get; private set; }
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public bool DefinesUnsafeCustomRules { get; private set; }
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public bool RulesLoaded { get; private set; }
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public void SetRulesetGenerator(ModData modData, Func<Pair<Ruleset, bool>> generator)
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{
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InvalidCustomRules = false;
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RulesLoaded = false;
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DefinesUnsafeCustomRules = false;
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// Note: multiple threads may try to access the value at the same time
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// We rely on the thread-safety guarantees given by Lazy<T> to prevent race conitions.
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// If you're thinking about replacing this, then you must be careful to keep this safe.
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rules = Exts.Lazy(() =>
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{
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if (generator == null)
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return Ruleset.LoadDefaultsForTileSet(modData, TileSet);
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try
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{
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var ret = generator();
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DefinesUnsafeCustomRules = ret.Second;
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return ret.First;
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}
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catch (Exception e)
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{
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Log.Write("debug", "Failed to load rules for `{0}` with error :{1}", Title, e.Message);
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InvalidCustomRules = true;
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return Ruleset.LoadDefaultsForTileSet(modData, TileSet);
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}
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finally
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{
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RulesLoaded = true;
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}
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});
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}
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public InnerData Clone()
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{
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return (InnerData)MemberwiseClone();
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}
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}
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static readonly CPos[] NoSpawns = new CPos[] { };
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readonly MapCache cache;
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readonly ModData modData;
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public readonly string Uid;
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public IReadOnlyPackage Package { get; private set; }
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IReadOnlyPackage parentPackage;
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volatile InnerData innerData;
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public string Title { get { return innerData.Title; } }
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public string[] Categories { get { return innerData.Categories; } }
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public string Author { get { return innerData.Author; } }
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public string TileSet { get { return innerData.TileSet; } }
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public MapPlayers Players { get { return innerData.Players; } }
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public int PlayerCount { get { return innerData.PlayerCount; } }
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public CPos[] SpawnPoints { get { return innerData.SpawnPoints; } }
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public MapGridType GridType { get { return innerData.GridType; } }
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public Rectangle Bounds { get { return innerData.Bounds; } }
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public Png Preview { get { return innerData.Preview; } }
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public MapStatus Status { get { return innerData.Status; } }
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public MapClassification Class { get { return innerData.Class; } }
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public MapVisibility Visibility { get { return innerData.Visibility; } }
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public Ruleset Rules { get { return innerData.Rules; } }
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public bool InvalidCustomRules { get { return innerData.InvalidCustomRules; } }
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public bool RulesLoaded { get { return innerData.RulesLoaded; } }
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public bool DefinesUnsafeCustomRules
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{
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get
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{
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// Force lazy rules to be evaluated
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var force = innerData.Rules;
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return innerData.DefinesUnsafeCustomRules;
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}
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}
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Download download;
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public long DownloadBytes { get; private set; }
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public int DownloadPercentage { get; private set; }
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Sprite minimap;
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bool generatingMinimap;
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public Sprite GetMinimap()
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{
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if (minimap != null)
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return minimap;
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if (!generatingMinimap && Status == MapStatus.Available)
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{
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generatingMinimap = true;
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cache.CacheMinimap(this);
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}
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return null;
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}
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internal void SetMinimap(Sprite minimap)
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{
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this.minimap = minimap;
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generatingMinimap = false;
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}
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public MapPreview(ModData modData, string uid, MapGridType gridType, MapCache cache)
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{
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this.cache = cache;
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this.modData = modData;
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Uid = uid;
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innerData = new InnerData
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{
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Title = "Unknown Map",
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Categories = new[] { "Unknown" },
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Author = "Unknown Author",
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TileSet = "unknown",
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Players = null,
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PlayerCount = 0,
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SpawnPoints = NoSpawns,
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GridType = gridType,
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Bounds = Rectangle.Empty,
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Preview = null,
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Status = MapStatus.Unavailable,
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Class = MapClassification.Unknown,
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Visibility = MapVisibility.Lobby,
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};
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}
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public void UpdateFromMap(IReadOnlyPackage p, IReadOnlyPackage parent, MapClassification classification, string[] mapCompatibility, MapGridType gridType)
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{
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Dictionary<string, MiniYaml> yaml;
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using (var yamlStream = p.GetStream("map.yaml"))
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{
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if (yamlStream == null)
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throw new FileNotFoundException("Required file map.yaml not present in this map");
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yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, "map.yaml")).ToDictionary();
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}
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Package = p;
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parentPackage = parent;
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var newData = innerData.Clone();
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newData.GridType = gridType;
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newData.Class = classification;
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MiniYaml temp;
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if (yaml.TryGetValue("MapFormat", out temp))
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{
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var format = FieldLoader.GetValue<int>("MapFormat", temp.Value);
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if (format != Map.SupportedMapFormat)
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throw new InvalidDataException("Map format {0} is not supported.".F(format));
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}
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if (yaml.TryGetValue("Title", out temp))
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newData.Title = temp.Value;
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if (yaml.TryGetValue("Categories", out temp))
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newData.Categories = FieldLoader.GetValue<string[]>("Categories", temp.Value);
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if (yaml.TryGetValue("Tileset", out temp))
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newData.TileSet = temp.Value;
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if (yaml.TryGetValue("Author", out temp))
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newData.Author = temp.Value;
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if (yaml.TryGetValue("Bounds", out temp))
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newData.Bounds = FieldLoader.GetValue<Rectangle>("Bounds", temp.Value);
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if (yaml.TryGetValue("Visibility", out temp))
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newData.Visibility = FieldLoader.GetValue<MapVisibility>("Visibility", temp.Value);
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string requiresMod = string.Empty;
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if (yaml.TryGetValue("RequiresMod", out temp))
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requiresMod = temp.Value;
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newData.Status = mapCompatibility == null || mapCompatibility.Contains(requiresMod) ?
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MapStatus.Available : MapStatus.Unavailable;
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try
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{
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// Actor definitions may change if the map format changes
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MiniYaml actorDefinitions;
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if (yaml.TryGetValue("Actors", out actorDefinitions))
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{
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var spawns = new List<CPos>();
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foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
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{
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var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
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spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
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}
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newData.SpawnPoints = spawns.ToArray();
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}
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else
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newData.SpawnPoints = new CPos[0];
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}
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catch (Exception)
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{
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newData.SpawnPoints = new CPos[0];
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newData.Status = MapStatus.Unavailable;
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}
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try
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{
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// Player definitions may change if the map format changes
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MiniYaml playerDefinitions;
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if (yaml.TryGetValue("Players", out playerDefinitions))
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{
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newData.Players = new MapPlayers(playerDefinitions.Nodes);
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newData.PlayerCount = newData.Players.Players.Count(x => x.Value.Playable);
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}
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}
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catch (Exception)
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{
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newData.Status = MapStatus.Unavailable;
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}
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newData.SetRulesetGenerator(modData, () =>
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{
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var ruleDefinitions = LoadRuleSection(yaml, "Rules");
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var weaponDefinitions = LoadRuleSection(yaml, "Weapons");
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var voiceDefinitions = LoadRuleSection(yaml, "Voices");
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var musicDefinitions = LoadRuleSection(yaml, "Music");
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var notificationDefinitions = LoadRuleSection(yaml, "Notifications");
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var sequenceDefinitions = LoadRuleSection(yaml, "Sequences");
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var modelSequenceDefinitions = LoadRuleSection(yaml, "ModelSequences");
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var rules = Ruleset.Load(modData, this, TileSet, ruleDefinitions, weaponDefinitions,
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voiceDefinitions, notificationDefinitions, musicDefinitions, sequenceDefinitions, modelSequenceDefinitions);
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var flagged = Ruleset.DefinesUnsafeCustomRules(modData, this, ruleDefinitions,
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weaponDefinitions, voiceDefinitions, notificationDefinitions, sequenceDefinitions);
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return Pair.New(rules, flagged);
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});
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if (p.Contains("map.png"))
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using (var dataStream = p.GetStream("map.png"))
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newData.Preview = new Png(dataStream);
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// Assign the new data atomically
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innerData = newData;
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}
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MiniYaml LoadRuleSection(Dictionary<string, MiniYaml> yaml, string section)
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{
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MiniYaml node;
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if (!yaml.TryGetValue(section, out node))
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return null;
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return node;
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}
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public void PreloadRules()
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{
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var unused = Rules;
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}
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public void UpdateRemoteSearch(MapStatus status, MiniYaml yaml, Action<MapPreview> parseMetadata = null)
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{
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var newData = innerData.Clone();
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newData.Status = status;
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newData.Class = MapClassification.Remote;
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if (status == MapStatus.DownloadAvailable)
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{
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try
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{
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var r = FieldLoader.Load<RemoteMapData>(yaml);
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// Map download has been disabled server side
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if (!r.downloading)
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{
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newData.Status = MapStatus.Unavailable;
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return;
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}
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newData.Title = r.title;
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newData.Categories = r.categories;
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newData.Author = r.author;
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newData.PlayerCount = r.players;
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newData.Bounds = r.bounds;
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newData.TileSet = r.tileset;
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var spawns = new CPos[r.spawnpoints.Length / 2];
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for (var j = 0; j < r.spawnpoints.Length; j += 2)
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spawns[j / 2] = new CPos(r.spawnpoints[j], r.spawnpoints[j + 1]);
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newData.SpawnPoints = spawns;
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newData.GridType = r.map_grid_type;
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try
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{
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newData.Preview = new Png(new MemoryStream(Convert.FromBase64String(r.minimap)));
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}
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catch (Exception e)
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{
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Log.Write("debug", "Failed parsing mapserver minimap response: {0}", e);
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newData.Preview = null;
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}
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var playersString = Encoding.UTF8.GetString(Convert.FromBase64String(r.players_block));
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newData.Players = new MapPlayers(MiniYaml.FromString(playersString));
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newData.SetRulesetGenerator(modData, () =>
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{
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var rulesString = Encoding.UTF8.GetString(Convert.FromBase64String(r.rules));
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var rulesYaml = new MiniYaml("", MiniYaml.FromString(rulesString)).ToDictionary();
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var ruleDefinitions = LoadRuleSection(rulesYaml, "Rules");
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var weaponDefinitions = LoadRuleSection(rulesYaml, "Weapons");
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var voiceDefinitions = LoadRuleSection(rulesYaml, "Voices");
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var musicDefinitions = LoadRuleSection(rulesYaml, "Music");
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var notificationDefinitions = LoadRuleSection(rulesYaml, "Notifications");
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var sequenceDefinitions = LoadRuleSection(rulesYaml, "Sequences");
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var modelSequenceDefinitions = LoadRuleSection(rulesYaml, "ModelSequences");
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var rules = Ruleset.Load(modData, this, TileSet, ruleDefinitions, weaponDefinitions,
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voiceDefinitions, notificationDefinitions, musicDefinitions, sequenceDefinitions, modelSequenceDefinitions);
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var flagged = Ruleset.DefinesUnsafeCustomRules(modData, this, ruleDefinitions,
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weaponDefinitions, voiceDefinitions, notificationDefinitions, sequenceDefinitions);
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return Pair.New(rules, flagged);
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});
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}
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catch (Exception e)
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{
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Log.Write("debug", "Failed parsing mapserver response: {0}", e);
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}
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// Commit updated data before running the callbacks
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innerData = newData;
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if (innerData.Preview != null)
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cache.CacheMinimap(this);
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if (parseMetadata != null)
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parseMetadata(this);
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}
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// Update the status and class unconditionally
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innerData = newData;
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}
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public void Install(string mapRepositoryUrl, Action onSuccess)
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{
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if ((Status != MapStatus.DownloadError && Status != MapStatus.DownloadAvailable) || !Game.Settings.Game.AllowDownloading)
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return;
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innerData.Status = MapStatus.Downloading;
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var installLocation = cache.MapLocations.FirstOrDefault(p => p.Value == MapClassification.User);
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if (installLocation.Key == null || !(installLocation.Key is IReadWritePackage))
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{
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Log.Write("debug", "Map install directory not found");
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innerData.Status = MapStatus.DownloadError;
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return;
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}
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var mapInstallPackage = installLocation.Key as IReadWritePackage;
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new Thread(() =>
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{
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// Request the filename from the server
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// Run in a worker thread to avoid network delays
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var mapUrl = mapRepositoryUrl + Uid;
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var mapFilename = string.Empty;
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try
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{
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var request = WebRequest.Create(mapUrl);
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request.Method = "HEAD";
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using (var res = request.GetResponse())
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{
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// Map not found
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if (res.Headers["Content-Disposition"] == null)
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{
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innerData.Status = MapStatus.DownloadError;
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return;
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}
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mapFilename = res.Headers["Content-Disposition"].Replace("attachment; filename = ", "");
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}
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Action<DownloadProgressChangedEventArgs> onDownloadProgress = i => { DownloadBytes = i.BytesReceived; DownloadPercentage = i.ProgressPercentage; };
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Action<DownloadDataCompletedEventArgs> onDownloadComplete = i =>
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{
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download = null;
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if (i.Error != null)
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{
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Log.Write("debug", "Remote map download failed with error: {0}", Download.FormatErrorMessage(i.Error));
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Log.Write("debug", "URL was: {0}", mapUrl);
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innerData.Status = MapStatus.DownloadError;
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return;
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}
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mapInstallPackage.Update(mapFilename, i.Result);
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Log.Write("debug", "Downloaded map to '{0}'", mapFilename);
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Game.RunAfterTick(() =>
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{
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var package = mapInstallPackage.OpenPackage(mapFilename, modData.ModFiles);
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if (package == null)
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innerData.Status = MapStatus.DownloadError;
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else
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{
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UpdateFromMap(package, mapInstallPackage, MapClassification.User, null, GridType);
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onSuccess();
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}
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});
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};
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download = new Download(mapUrl, onDownloadProgress, onDownloadComplete);
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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innerData.Status = MapStatus.DownloadError;
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}
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}).Start();
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}
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public void CancelInstall()
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{
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if (download == null)
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return;
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download.CancelAsync();
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download = null;
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}
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public void Invalidate()
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{
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innerData.Status = MapStatus.Unavailable;
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}
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public void Dispose()
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{
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if (Package != null)
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{
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Package.Dispose();
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Package = null;
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}
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}
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public void Delete()
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{
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Invalidate();
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var deleteFromPackage = parentPackage as IReadWritePackage;
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if (deleteFromPackage != null)
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deleteFromPackage.Delete(Package.Name);
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}
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Stream IReadOnlyFileSystem.Open(string filename)
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{
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// Explicit package paths never refer to a map
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if (!filename.Contains("|") && Package.Contains(filename))
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return Package.GetStream(filename);
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return modData.DefaultFileSystem.Open(filename);
|
|
}
|
|
|
|
bool IReadOnlyFileSystem.TryGetPackageContaining(string path, out IReadOnlyPackage package, out string filename)
|
|
{
|
|
// Packages aren't supported inside maps
|
|
return modData.DefaultFileSystem.TryGetPackageContaining(path, out package, out filename);
|
|
}
|
|
|
|
bool IReadOnlyFileSystem.TryOpen(string filename, out Stream s)
|
|
{
|
|
// Explicit package paths never refer to a map
|
|
if (!filename.Contains("|"))
|
|
{
|
|
s = Package.GetStream(filename);
|
|
if (s != null)
|
|
return true;
|
|
}
|
|
|
|
return modData.DefaultFileSystem.TryOpen(filename, out s);
|
|
}
|
|
|
|
bool IReadOnlyFileSystem.Exists(string filename)
|
|
{
|
|
// Explicit package paths never refer to a map
|
|
if (!filename.Contains("|") && Package.Contains(filename))
|
|
return true;
|
|
|
|
return modData.DefaultFileSystem.Exists(filename);
|
|
}
|
|
|
|
bool IReadOnlyFileSystem.IsExternalModFile(string filename)
|
|
{
|
|
// Explicit package paths never refer to a map
|
|
if (filename.Contains("|"))
|
|
return modData.DefaultFileSystem.IsExternalModFile(filename);
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|