Files
OpenRA/OpenRA.Mods.Common/Orders/GlobalButtonOrderGenerator.cs

104 lines
2.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Orders
{
public abstract class GlobalButtonOrderGenerator<T> : IOrderGenerator
{
string order;
public GlobalButtonOrderGenerator(string order)
{
this.order = order;
}
public IEnumerable<Order> Order(World world, CPos cell, int2 worldPixel, MouseInput mi)
{
if (mi.Button == MouseButton.Right)
world.CancelInputMode();
return OrderInner(world, mi);
}
protected virtual bool IsValidTrait(T t)
{
return Exts.IsTraitEnabled(t);
}
protected IEnumerable<Order> OrderInner(World world, MouseInput mi)
{
if (mi.Button == MouseButton.Left)
{
var underCursor = world.ScreenMap.ActorsAtMouse(mi)
.Select(a => a.Actor)
.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.TraitsImplementing<T>()
.Any(IsValidTrait));
if (underCursor == null)
yield break;
yield return new Order(order, underCursor, false);
}
}
public void Tick(World world)
{
if (world.LocalPlayer != null &&
world.LocalPlayer.WinState != WinState.Undefined)
world.CancelInputMode();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr, World world) { yield break; }
public abstract string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi);
}
public class PowerDownOrderGenerator : GlobalButtonOrderGenerator<ToggleConditionOnOrder>
{
public PowerDownOrderGenerator() : base("PowerDown") { }
protected override bool IsValidTrait(ToggleConditionOnOrder t)
{
return !t.IsTraitDisabled && !t.IsTraitPaused;
}
public override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
{
mi.Button = MouseButton.Left;
return OrderInner(world, mi).Any() ? "powerdown" : "powerdown-blocked";
}
}
public class SellOrderGenerator : GlobalButtonOrderGenerator<Sellable>
{
public SellOrderGenerator() : base("Sell") { }
public override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
{
mi.Button = MouseButton.Left;
var cursor = OrderInner(world, mi)
.SelectMany(o => o.Subject.TraitsImplementing<Sellable>())
.Where(Exts.IsTraitEnabled)
.Select(si => si.Info.Cursor)
.FirstOrDefault();
return cursor ?? "sell-blocked";
}
}
}