Files
OpenRA/OpenRA.Mods.RA/Effects/GpsDot.cs
2013-08-20 20:31:41 +02:00

106 lines
2.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
class GpsDotInfo : ITraitInfo
{
public readonly string String = "Infantry";
public readonly string IndicatorPalettePrefix = "player";
public object Create(ActorInitializer init)
{
return new GpsDot(init.self, this);
}
}
class GpsDot : IEffect
{
Actor self;
GpsDotInfo info;
Animation anim;
Lazy<HiddenUnderFog> huf;
Lazy<FrozenUnderFog> fuf;
Lazy<Spy> spy;
Cache<Player, GpsWatcher> watcher;
Cache<Player, FrozenActorLayer> frozen;
bool show = false;
public GpsDot(Actor self, GpsDotInfo info)
{
this.self = self;
this.info = info;
anim = new Animation("gpsdot");
anim.PlayRepeating(info.String);
self.World.AddFrameEndTask(w => w.Add(this));
huf = Lazy.New(() => self.TraitOrDefault<HiddenUnderFog>());
fuf = Lazy.New(() => self.TraitOrDefault<FrozenUnderFog>());
spy = Lazy.New(() => self.TraitOrDefault<Spy>());
watcher = new Cache<Player, GpsWatcher>(p => p.PlayerActor.Trait<GpsWatcher>());
frozen = new Cache<Player, FrozenActorLayer>(p => p.PlayerActor.Trait<FrozenActorLayer>());
}
bool ShouldShowIndicator()
{
// Can be granted at runtime via a crate, so can't cache
var cloak = self.TraitOrDefault<Cloak>();
if (cloak != null && cloak.Cloaked)
return false;
if (spy.Value != null && spy.Value.Disguised)
return false;
if (huf.Value != null && !huf.Value.IsVisible(self, self.World.RenderPlayer))
return true;
if (fuf.Value == null)
return false;
var f = frozen[self.World.RenderPlayer].FromID(self.ActorID);
if (f == null)
return false;
return f.Visible && !f.HasRenderables;
}
public void Tick(World world)
{
if (self.Destroyed)
world.AddFrameEndTask(w => w.Remove(this));
show = false;
if (!self.IsInWorld || self.Destroyed || self.IsDead() || self.World.RenderPlayer == null)
return;
var gps = watcher[self.World.RenderPlayer];
show = (gps.Granted || gps.GrantedAllies) && ShouldShowIndicator();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!show || self.Destroyed)
return SpriteRenderable.None;
var palette = wr.Palette(info.IndicatorPalettePrefix + self.Owner.InternalName);
return anim.Render(self.CenterPosition, palette);
}
}
}