Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cb216aa3455b583100c3f6433b33f13fa8f14744
OpenRA/mods/cnc/rules
History
Matthias Mailänder 394d635dae new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
..
ai.yaml
Fix captured tech unlocking in TD.
2014-06-26 23:14:13 +12:00
aircraft.yaml
Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed
2014-07-06 00:52:43 -05:00
civilian-desert.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
civilian.yaml
Lower BridgeHut Selectable Priority
2014-05-21 00:40:48 -05:00
defaults.yaml
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Fix captured tech unlocking in TD.
2014-06-26 23:14:13 +12:00
misc.yaml
Add a camera to the Ion Cannon. Fixes #5058.
2014-04-18 14:17:15 +12:00
player.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
ships.yaml
Use Prerequisites: ~disabled for unbuildable actors.
2014-06-26 23:14:13 +12:00
structures.yaml
Fix captured tech unlocking in TD.
2014-06-26 23:14:13 +12:00
tech.yaml
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
trees.yaml
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
vehicles.yaml
Fix captured tech unlocking in TD.
2014-06-26 23:14:13 +12:00
world.yaml
Replaces glitchy blue tiberium art with TS-style remapable tiberium art.
2014-07-03 22:28:36 +02:00
Powered by Gitea Version: 1.25.4 Page: 31ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API