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OpenRA/OpenRA.Game/GameRules
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Igor Popov 4a7417347a fix #2199; Game Timer (min 10 seconds)
2012-06-10 17:08:49 +12:00
..
ActorInfo.cs
expose appropriate *Inits, and make them work in editor
2011-11-06 18:17:13 +13:00
MusicInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Rules.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Settings.cs
fix #2199; Game Timer (min 10 seconds)
2012-06-10 17:08:49 +12:00
VoiceInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
WeaponInfo.cs
Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
2012-03-23 10:07:11 +13:00
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