- In RLEZerosCompression use dedicated Array.Clear method instead of open-coded loop. - In VoxelLoader.GenerateSlicePlanes.Get use TryGetValue to avoid repeated array and dictionary lookups. - In TmpTSLoader.UnpackTileData use ReadBytes to populate array with less overhead compared to repeated one byte reads. - Resolve TODO in VqaVideo.
38 lines
920 B
C#
38 lines
920 B
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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namespace OpenRA.Mods.Common.FileFormats
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{
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// Run length encoded sequences of zeros (aka Format2)
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public static class RLEZerosCompression
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{
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public static void DecodeInto(byte[] src, byte[] dest, int destIndex)
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{
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var r = new FastByteReader(src);
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while (!r.Done())
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{
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var cmd = r.ReadByte();
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if (cmd == 0)
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{
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var count = r.ReadByte();
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Array.Clear(dest, destIndex, count);
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destIndex += count;
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}
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else
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dest[destIndex++] = cmd;
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}
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}
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}
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}
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