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cc4ca839d997bebd8fc8d5ede94c82913c68848f
OpenRA/OpenRA.Game/Primitives
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abcdefg30 085367ced6 Merge pull request #10461 from RoosterDragon/partition-bounds
Calculate better upper bounds in SpatiallyPartitioned.
2016-01-24 21:13:55 +01:00
..
ActionQueue.cs
Fix ActionQueue ordering.
2015-09-20 23:20:51 +01:00
Bits.cs
…
Cache.cs
Added ConcurrentCache, a thread-safe Cache.
2015-04-25 18:55:45 +01:00
ConcurrentCache.cs
Added ConcurrentCache, a thread-safe Cache.
2015-04-25 18:55:45 +01:00
DisposableAction.cs
…
float2.cs
Ensure some structs implement IEquatable<T>.
2015-12-29 15:27:00 +00:00
int2.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
IObservableCollection.cs
…
MergedStream.cs
Implement MergedStream.Position properly
2016-01-15 18:29:25 +01:00
ObservableCollection.cs
…
ObservableDictionary.cs
…
ObservableList.cs
Implement ObservableList collection.
2015-10-17 22:13:22 +01:00
Pair.cs
Ensure some structs implement IEquatable<T>.
2015-12-29 15:27:00 +00:00
PlayerDictionary.cs
Move FrozenActor creation to Created in FrozenUnderFog
2015-12-31 00:53:26 -06:00
PriorityQueue.cs
…
ReadOnlyDictionary.cs
…
ReadOnlyList.cs
…
SegmentStream.cs
Don't keep mix files in memory.
2015-10-13 19:23:56 +01:00
SpatiallyPartitioned.cs
Merge pull request #10461 from RoosterDragon/partition-bounds
2016-01-24 21:13:55 +01:00
TypeDictionary.cs
Refactor TypeDictionary.
2015-07-03 20:54:34 +01:00
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