Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cd6dfd2185551fbf8d16f0350cb69d6df777ab5c
OpenRA/OpenRA.Mods.Common/AI
History
Mustafa Alperen Seki 841c873276 Fix Crash when Mcv: UnitsCommonName is empty.
2017-12-28 11:36:44 +00:00
..
States
Make AI StateBase.CanAttackTarget only return true on valid armaments that are also enabled
2017-12-28 10:40:31 +00:00
AttackOrFleeFuzzy.cs
Make sure AttackOrFlee returns Attack when it makes sense
2017-12-28 11:00:18 +00:00
BaseBuilder.cs
Remove TargetActor and TargetLocation from order issuing.
2017-10-15 19:07:46 +02:00
DummyAI.cs
Add a bot type identifier.
2017-07-07 21:31:45 +01:00
HackyAI.cs
Fix Crash when Mcv: UnitsCommonName is empty.
2017-12-28 11:36:44 +00:00
Squad.cs
Remove Player.CanViewActor and .CanTargetActor.
2017-11-03 09:56:00 +01:00
StateMachine.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
SupportPowerDecision.cs
Account for visibility when selecting AI superweapon targets.
2017-12-22 02:33:25 +01:00
Powered by Gitea Version: 1.25.1 Page: 142ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API