60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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class RenderShroudCircleInfo : TraitInfo<RenderShroudCircle>, IPlaceBuildingDecorationInfo
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{
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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var localRange = new RangeCircleRenderable(
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centerPosition,
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ai.TraitInfo<CreatesShroudInfo>().Range,
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0,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black));
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var otherRanges = w.ActorsWithTrait<RenderShroudCircle>()
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.SelectMany(a => a.Trait.RangeCircleRenderables(a.Actor, wr));
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return otherRanges.Append(localRange);
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}
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}
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class RenderShroudCircle : IRenderAboveShroudWhenSelected
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{
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public IEnumerable<IRenderable> RangeCircleRenderables(Actor self, WorldRenderer wr)
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{
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if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
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yield break;
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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self.Info.TraitInfo<CreatesShroudInfo>().Range,
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0,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black));
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}
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IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)
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{
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return RangeCircleRenderables(self, wr);
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}
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}
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} |