Files
OpenRA/OpenRA.Renderer.Sdl2/Texture.cs
2015-01-02 16:07:58 +01:00

205 lines
5.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenTK.Graphics.OpenGL;
namespace OpenRA.Renderer.Sdl2
{
public sealed class Texture : ITexture
{
int texture;
TextureScaleFilter scaleFilter;
Size size;
public int ID { get { return texture; } }
public Size Size { get { return size; } }
bool disposed;
public TextureScaleFilter ScaleFilter
{
get
{
return scaleFilter;
}
set
{
if (scaleFilter == value)
return;
scaleFilter = value;
PrepareTexture();
}
}
public Texture()
{
GL.GenTextures(1, out texture);
ErrorHandler.CheckGlError();
}
public Texture(Bitmap bitmap)
{
GL.GenTextures(1, out texture);
ErrorHandler.CheckGlError();
SetData(bitmap);
}
void PrepareTexture()
{
ErrorHandler.CheckGlError();
GL.BindTexture(TextureTarget.Texture2D, texture);
ErrorHandler.CheckGlError();
var filter = scaleFilter == TextureScaleFilter.Linear ? (int)TextureMinFilter.Linear : (int)TextureMinFilter.Nearest;
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, filter);
ErrorHandler.CheckGlError();
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, filter);
ErrorHandler.CheckGlError();
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (float)TextureWrapMode.ClampToEdge);
ErrorHandler.CheckGlError();
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (float)TextureWrapMode.ClampToEdge);
ErrorHandler.CheckGlError();
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureBaseLevel, 0);
ErrorHandler.CheckGlError();
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMaxLevel, 0);
ErrorHandler.CheckGlError();
}
public void SetData(byte[] colors, int width, int height)
{
if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
size = new Size(width, height);
unsafe
{
fixed (byte* ptr = &colors[0])
{
var intPtr = new IntPtr((void*)ptr);
PrepareTexture();
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
ErrorHandler.CheckGlError();
}
}
}
// An array of RGBA
public void SetData(uint[,] colors)
{
var width = colors.GetUpperBound(1) + 1;
var height = colors.GetUpperBound(0) + 1;
if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
size = new Size(width, height);
unsafe
{
fixed (uint* ptr = &colors[0, 0])
{
var intPtr = new IntPtr((void*)ptr);
PrepareTexture();
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
ErrorHandler.CheckGlError();
}
}
}
public void SetData(Bitmap bitmap)
{
var allocatedBitmap = false;
if (!Exts.IsPowerOf2(bitmap.Width) || !Exts.IsPowerOf2(bitmap.Height))
{
bitmap = new Bitmap(bitmap, bitmap.Size.NextPowerOf2());
allocatedBitmap = true;
}
try
{
size = new Size(bitmap.Width, bitmap.Height);
var bits = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
PrepareTexture();
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, bits.Width, bits.Height,
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bits.Scan0); // TODO: weird strides
ErrorHandler.CheckGlError();
bitmap.UnlockBits(bits);
}
finally
{
if (allocatedBitmap)
bitmap.Dispose();
}
}
public byte[] GetData()
{
var data = new byte[4 * size.Width * size.Height];
ErrorHandler.CheckGlError();
GL.BindTexture(TextureTarget.Texture2D, texture);
unsafe
{
fixed (byte* ptr = &data[0])
{
var intPtr = new IntPtr((void*)ptr);
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
}
}
ErrorHandler.CheckGlError();
return data;
}
public void SetEmpty(int width, int height)
{
if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
size = new Size(width, height);
PrepareTexture();
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
ErrorHandler.CheckGlError();
}
~Texture()
{
Game.RunAfterTick(() => Dispose(false));
}
public void Dispose()
{
Game.RunAfterTick(() => Dispose(true));
GC.SuppressFinalize(this);
}
void Dispose(bool disposing)
{
if (disposed)
return;
disposed = true;
GL.DeleteTextures(1, ref texture);
}
}
}