60 lines
1.2 KiB
C#
60 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenRa.FileFormats;
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using System.IO;
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using OpenRa.Game.Graphics;
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namespace OpenRa.Game
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{
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enum UnitMovementType : byte
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{
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Foot = 0,
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Track = 1,
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Wheel = 2,
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Float = 3,
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}
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enum TerrainMovementType : byte
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{
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Clear = 0,
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Water = 1,
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Road = 2,
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Rock = 3,
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//Tree = 4,
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River = 5,
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Rough = 6,
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Wall = 7,
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Beach = 8,
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Ore = 9,
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}
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static class TerrainCosts
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{
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static double[][] costs = Util.MakeArray<double[]>( 4,
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a => Util.MakeArray<double>( 10, b => double.PositiveInfinity ));
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static TerrainCosts()
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{
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IniFile file = SharedResources.Rules;
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for( int i = 0 ; i < 10 ; i++ )
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{
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if( i == 4 )
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continue;
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IniSection section = file.GetSection( ( (TerrainMovementType)i ).ToString() );
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for( int j = 0 ; j < 4 ; j++ )
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{
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string val = section.GetValue( ( (UnitMovementType)j ).ToString(), "0%" );
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costs[ j ][ i ] = 100.0 / double.Parse( val.Substring( 0, val.Length - 1 ) );
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}
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}
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}
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public static double Cost( UnitMovementType unitMovementType, int r )
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{
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return costs[ (byte)unitMovementType ][ r ];
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}
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}
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}
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