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ce01eca4d79c8ecc8423e1ea5e747934d2b69166
OpenRA/OpenRA.Mods.RA/Player
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Curtis Shmyr 06375fe1a3 Fix BuildTimeSpeedReduction being one step (building) too early with build speed reduction
2013-06-13 18:31:30 -06:00
..
ActorGroupProxy.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
AllyRepair.cs
fixed #1232 -- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
ClassicProductionQueue.cs
Fix BuildTimeSpeedReduction being one step (building) too early with build speed reduction
2013-06-13 18:31:30 -06:00
HarvesterAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
PlaceBuilding.cs
validate building placement in ResolveOrder as well
2013-05-18 15:47:11 +12:00
PlayerStatistics.cs
Fix bogus pause logic.
2013-04-07 23:38:52 +12:00
ProductionQueue.cs
radoc tidy
2013-03-22 18:12:47 +13:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
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