Files
OpenRA/mods/ra/sequences/misc.yaml
Matija Hustić 03c80fb9c6 Added tesla boost capabilities.
Shock troopers and tesla tanks standing near a tesla coil
will charge it up, enhancing its range, modifying the zap
animation and allowing it to work even when player's power
is down.
The sound for charger weapons edited from
https://www.freesound.org/people/JoelAudio/sounds/136542/
2015-10-09 22:41:21 +02:00

559 lines
6.4 KiB
YAML

clock:
idle:
Length: *
powerdown:
disabled: speed
Start: 3
120mm:
idle:
50cal:
idle:
explosion:
piff: piff
Length: *
piffs: piffpiff
Length: *
water_piff: wpiff
Length: *
water_piffs: wpifpif
Length: *
small_explosion: veh-hit3
Length: *
med_explosion: veh-hit2
Length: *
small_explosion_air: flak
Length: *
med_explosion_air: veh-hit1
Length: *
large_splash: h2o_exp1
Length: *
napalm: napalm2
Length: *
nuke: atomsfx
Length: *
med_splash: h2o_exp2
Length: *
self_destruct: art-exp1
Length: *
artillery_explosion: art-exp1
Length: *
building: fball1
Length: *
Offset: 0,-9
small_splash: h2o_exp3
Length: *
large_explosion: frag1
Length: *
Offset: -2,0
small_napalm: napalm1
Length: *
corpse: corpse1
Length: *
Tick: 1600
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
pips:
groups:
Start: 8
Length: 10
medic:
Start: 20
# ready:
# Start: 3
# hold:
# Start: 4
tag-fake:
Start: 18
tag-primary:
Start: 2
pip-empty: pips2
pip-green: pips2
Start: 1
pip-yellow: pips2
Start: 2
pip-gray: pips2
Start: 3
pip-red: pips2
Start: 4
pip-blue: pips2
Start: 5
pip-disguise: pip-disguise
Length: *
Tick: 300
v2:
idle:
Facings: 32
rallypoint:
flag:flagfly
Length: *
Offset: 11,-5
circles:fpls
Length: *
beacon:
arrow: mouse
Start: 5
Offset: 1,-12
circles: fpls
Length: *
atomicon: lores-atomicon
Length: *
Offset: 0,-42
pbmbicon: lores-pbmbicon
Length: *
Offset: 0,-42
camicon: lores-camicon
Length: *
Offset: 0,-42
pinficon: lores-pinficon
Length: *
Offset: 0,-42
clock: beaconclock
Length: *
Offset: 0,-42
smoke_m:
idle:
Length: *
Offset: 2, -5
ZOffset: 512
loop:
Start: 49
Length: 42
Offset: 2, -5
ZOffset: 512
end:
Length: 26
Offset: 2, -5
ZOffset: 512
dragon:
idle:
Facings: 32
smokey:
idle:
Length: *
ZOffset: 1023
bomb:
idle:
Length: *
missile:
idle:
Facings: 32
litning:
bright:
Length: 4
dim:
Start: 4
Length: 4
litningupg:
bright:
Length: 4
dim: litning
Start: 4
Length: 4
fb1:
idle:
Length: *
moveflsh:
idle:
Length: *
Tick: 80
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
select:
repair:
Start: 2
poweroff:
offline:
Length: *
Tick: 160
allyrepair:
repair:
Length: *
Tick: 160
tabs:
left-normal:
left-pressed:
Start: 1
sputnik:
idle:
Length: *
Offset: -4,0
dd-crnr:
idle:
Length: *
top-left:
top-right:
Start: 1
bottom-left:
Start: 2
bottom-right:
Start: 3
fb2:
idle:
Length: *
fb3:
idle:
Facings: 32
fb4:
idle:
Length: *
scrate:
idle:
ZOffset: -511
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
wcrate:
idle:
ZOffset: -511
xcratea:
idle:
ZOffset: -511
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
xcrateb:
idle:
ZOffset: -511
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
xcratec:
idle:
ZOffset: -511
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
xcrated:
idle:
ZOffset: -511
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
crate-effects:
speed: speed
Length: *
dollar: dollar
Length: *
reveal-map: earth
Length: *
hide-map: empulse
Length: *
fpower: fpower
Length: *
gps: gpsbox
Length: *
invuln: invulbox
Length: *
heal: invun
Length: *
nuke: missile2
Length: *
parabombs: parabox
Length: *
sonar: sonarbox
Length: *
stealth: stealth2
Length: *
timequake: tquake
Length: *
armor: armor
Length: *
chrono: chronbox
Length: *
airstrike: deviator
Length: *
levelup: levelup
Length: *
Tick: 200
parach:
open:
Length: 5
idle:
Start: 5
Length: 11
parach-shadow:
idle:
Length: *
atomicup:
idle:
Length: *
atomicdn:
idle:
Length: *
bomblet:
idle:
Length: *
parabomb:
open:
Length: 8
idle:
Start: 8
Length: 5
smokland:
open: playersmoke
Length: 60
Tick: 120
ZOffset: 1023
idle: playersmoke
Start: 60
Length: 32
Tick: 120
ZOffset: 1023
fire:
1: fire1
Length: *
Offset: 0,-3
ZOffset: 1023
2: fire2
Length: *
Offset: 0,-3
ZOffset: 1023
3: fire3
Length: *
Offset: 0,-3
ZOffset: 1023
4: fire4
Length: *
Offset: 0,-3
ZOffset: 1023
rank:
rank:
Length: *
iconchevrons:
veteran:
atomic:
up: atomicup
Length: *
down: atomicdn
Length: *
bubbles:
idle:
Length: *
Tick: 220
mpspawn:
idle:
Length: *
waypoint:
idle:
Length: *
camera:
idle:
Length: *
gpsdot:
Infantry:
Vehicle:
Start: 1
Ship:
Start: 2
Helicopter:
Start: 3
Plane:
Start: 4
Harvester:
Start: 5
Structure:
Start: 6
icon:
abomb: atomicon
invuln: infxicon
chrono: warpicon
spyplane: smigicon
paratroopers: pinficon
gps: gpssicon
parabombs: pbmbicon
sonar: sonricon
quee:
idle:
Length: 10
damaged-idle:
Start: 10
Length: 10
lar1:
idle:
lar2:
idle:
minp:
idle:
ZOffset: -512
icon: jmin
minv:
idle:
ZOffset: -512
icon: jmin
overlay:
build-valid-desert:
build-valid-interior:
build-valid-snow:
Start: 2
build-valid-temperat:
build-invalid:
Start: 1
target-select:
Start: 2
target-valid-desert:
target-valid-interior:
target-valid-snow:
Start: 2
target-valid-temperat:
target-invalid:
Start: 1
resources:
Defaults:
Length: *
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
DESERT: TEMPERAT
gold01: gold01
gold02: gold02
gold03: gold03
gold04: gold04
gem01: gem01
gem02: gem02
gem03: gem03
gem04: gem04
shroud:
shroud: shadow
Length: *
# Note: The order of smudges and craters determines
# the index that is mapped to them in maps
scorches:
Defaults:
Length: *
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
sc1: sc1
sc2: sc2
sc3: sc3
sc4: sc4
sc5: sc5
sc6: sc6
craters:
Defaults:
Length: *
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
cr1: cr1
cr2: cr2
cr3: cr3
cr4: cr4
cr5: cr5
cr6: cr6
mine:
idle:
UseTilesetExtension: true
ZOffset: -512
gmine:
idle:
ZOffset: -512
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
railmine:
idle:
ZOffset: -512
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
ctflag:
idle:
Length: 9
Tick: 50
Offset: 0,-12
bib: mbGAP
Length: *
UseTilesetExtension: true