Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cecdd73e08c19ea683d6e613b29b54e38cd15efd
OpenRA/OpenRA.Mods.RA/Effects
History
Chris Forbes e2239fa50c #215 obli misses moving units fixed
2010-10-06 17:22:11 +13:00
..
Bullet.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Corpse.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
CrateEffect.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Explosion.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GpsSatellite.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GravityBomb.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
InvulnEffect.cs
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
LaserZap.cs
#215 obli misses moving units fixed
2010-10-06 17:22:11 +13:00
Missile.cs
homing torps, bubble trail
2010-09-23 22:09:56 +12:00
NukeLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Parachute.cs
Revert "add IHasLocation"
2010-09-28 07:43:49 +13:00
RepairIndicator.cs
fix a crash in RepairIndicator with a dead building
2010-09-22 20:48:45 +12:00
SatelliteLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Smoke.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
TeslaZap.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Powered by Gitea Version: 1.25.1 Page: 108ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API