Files
OpenRA/OpenRa.Game/Tree.cs
(no author) ced4d24793 refinery comes with a harvester
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1344 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-24 10:22:34 +00:00

26 lines
600 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
namespace OpenRa.Game
{
class Tree : Actor
{
int2 location;
public Tree(TreeReference r, TreeCache renderer, Map map, Game game)
: base( game )
{
location = new int2( r.Location ) - map.Offset;
currentImages = new Sprite[] { renderer.GetImage(r.Image) };
}
Sprite[] currentImages;
public override Sprite[] CurrentImages { get { return currentImages; } }
public override float2 RenderLocation { get { return 24 * location; } }
}
}